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xxtc1022xx
Group: Scammer Joined: 22 Jan 2011 Posts: 1104 Gold: Locked
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#1 Posted: 21 May 2011 11:11 am Post subject: need tips |
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what is best during protoss vs protoss
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Mouzone
Group: Members Joined: 01 Aug 2011 Posts: 51 Gold: 5.60
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#2 Posted: 03 Aug 2011 07:53 pm Post subject: |
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I'm mainly doing 3g robo in PvP out of laziness. Trying to escape the boredom of PvP as quick as possible though. |
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Prozac
Group: Members Joined: 03 Aug 2011 Posts: 31 Gold: Locked
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#3 Posted: 12 Aug 2011 10:59 pm Post subject: |
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zealots and collosus work pretty well |
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Property of Willy
Group: Banned Joined: 17 Aug 2011 Posts: 25 Gold: Locked
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#4 Posted: 17 Aug 2011 09:56 pm Post subject: |
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yeahh _________________ This user's signature has been disabled |
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Class *-_ First Class _-*
Group: Members Joined: 29 Nov 2007 Donor: Posts: 57 Gold: 0.50 Clan: Legit
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#5 Posted: 22 Aug 2011 04:06 am Post subject: |
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Prozac wrote: | zealots and collosus work pretty well |
this is true. |
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MasterTrading
Group: Members Joined: 27 Jan 2012 Donor: Posts: 1015 Gold: 2.50 Clan: She Said She Was 18
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#6 Posted: 13 Feb 2012 10:04 am Post subject: |
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3 gate robo seems to work quite well, considering a lot of PvP turns into 4g vs 4g.
Just make sure to scout and know if they are coming in for a push, and if they are chrono out an immortal or 2 quick and you should be able to hold, also having a few sentries mixed in for FF works wonders |
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-Mork-
Group: Banned Joined: 14 Feb 2012 Posts: 48 Gold: 2.80
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#7 Posted: 14 Feb 2012 08:36 pm Post subject: |
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zealots and collosus> _________________ This user's signature has been disabled |
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Eye
Group: Banned Joined: 28 Feb 2012 Posts: 50 Gold: Locked
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#8 Posted: 28 Feb 2012 12:46 am Post subject: |
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tips are bad. _________________ This user's signature has been disabled |
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cinemaxGAY
Group: Banned Joined: 29 Feb 2012 Posts: 7 Gold: Locked
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#9 Posted: 29 Feb 2012 12:34 pm Post subject: |
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Content removed
Last edited by Cinemax on 29 Feb 2012 01:05 pm; edited 2 times in total _________________ This user's signature has been disabled |
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diablotresfundo
Group: Banned Joined: 02 Mar 2012 Posts: 10 Gold: 1.40
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#10 Posted: 02 Mar 2012 08:34 pm Post subject: |
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tips _________________ This user's signature has been disabled |
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Smoky
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#11 Posted: 04 Mar 2012 07:15 pm Post subject: |
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yaya _________________ This user's signature has been disabled |
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Ca7S
Group: Members Joined: 18 Aug 2012 Posts: 57 Gold: 6.20
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#12 Posted: 20 Aug 2012 10:26 pm Post subject: |
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work in a little rotation, depending on maps, try either a 3gate expand into 7 gate blink stalker by 12 minutes, or work in a 3gate pressure into expand being sentry heavy, or try and 1gate expand with early charge and sentries for defense, on some maps you can take a fairly fast third before 12 minutes and still have a solid defense if u mix in some archons late. |
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EternalSlushie
Group: Members Joined: 16 Sep 2013 Posts: 12 Gold: 1.70
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#13 Posted: 20 Sep 2013 10:50 am Post subject: |
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when it comes to same vs same you should think about countering whichever units he's going to be building which means scouting his bases often. Master your building order for protoss vs protoss (protoss v anything, realllly) If you have an exact building order use thatr because it saves time.
Practice makes perfect, and be faster than your opponent. Scout them often, and DONT FORGET. |
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Warrior55x
Group: Scammer Joined: 27 May 2013 Posts: 7822 Gold: Locked
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#14 Posted: 09 Oct 2013 03:51 pm Post subject: |
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EternalSlushie wrote: | when it comes to same vs same you should think about countering whichever units he's going to be building which means scouting his bases often. Master your building order for protoss vs protoss (protoss v anything, realllly) If you have an exact building order use thatr because it saves time.
Practice makes perfect, and be faster than your opponent. Scout them often, and DONT FORGET. |
as a person who has played starcraft for many years i concur with eternalslushie
past all the micro/macro, harassing, elaborate builds and strategies, the most important thing to understand is your opponents counter and the strategy they use for that unit
Zealots and stalkers, with collosuss behind will annihilate a standing marine army, even if their forces outdo yours, simply because zealots and collusus are the counters to marine, just as thors are the most hard counters to zerg mutas, or cracklings to thors; infestors vs muta's, ect
Know this and u will win each game. its good to early scout and then build up a decent line of defense. So much of sc2 is based on noob rushes...all those cheesy 6 pool, or protoss cannon rushes... still, they are easy to counter. its the higher ranked players that will keep u constantly microing/ macroing all throughout the game
Sc2 is a game of chess. Whoever can outmatch their opponent and is thinking several moves ahead...wins |
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Jeff
Group: Loser Joined: 23 Jul 2012 Posts: 3573 Gold: Locked Clan: Weed
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#15 Posted: 10 Oct 2013 02:04 pm Post subject: |
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I just click all over and spam keyboard till i can figure it out
Diablo II > all
Last edited by Jeff on 10 Oct 2013 02:04 pm; edited 1 time in total |
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Warrior55x
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#16 Posted: 10 Oct 2013 02:24 pm Post subject: |
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D3VIL wrote: | I just click all over and spam keyboard till i can figure it out
Diablo II > all |
i could beat u in starcraft wearing a blindfold and my arms being tied behind my back. mmhmm ^^ |
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Greys
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#17 Posted: 19 Feb 2017 08:25 am Post subject: |
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lul _________________ This user's signature has been disabled |
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