Play Legend of the Green Dragon Play BNT Play Promisance Play Alien Assault Traders Play Quantum Star Play Some Chess  
   D3jsp RPGRPG   ArcadeArcade   Multiplayer PokerD3Jsp Poker   FAQ/RulesFAQ/Rules  SearchSearch  MemberlistMemberlist   UsergroupsUsergroups   ChatroomLive Chat   Log inLog in   RegisterRegister 

Selena31 Plz Help!!!

 
Post new topic  Reply to topic  d3jsp Forum Index -> Diablo II Discussion -> Bots and Programs
View previous topic :: View next topic ::  


Author Message
Kound93


Group: Banned
Joined: 02 Sep 2008
Posts: 2125
Gold: 17.50


vm.gif

Status:
Warn: Banned
Reputation: 44    


Banned

Post#1 Posted: 01 Jul 2009 01:24 am    Post subject: Selena31 Plz Help!!! Reply with quote


Teverything.nip file:
;Compiled by N3Wi3, some of this is my work, most is compiled from other .nip files.

;Used large sections of:
;http://bbs.battlecn.net/read.php?tid=871784
;and I can't find the page for the other one but if I do, I'll add it. (Had the file saved to hdd)

;Misc crafting

;Name = Amulet : Quality = Magic : Ilvl >= 94
;Name = Vampirefang Belt : Quality = Magic : Ilvl >= 94

; GLOVES

Name = Chain Gloves : Quality = Unique ; Chance Guards
Name = Ogre Gauntlets : Quality = Unique ; Steelrend
Name = Heavy Gloves : Quality = Unique : Bloodfist
Name = Vampirebone Gloves : Quality = Unique : Life Leech = 10 : Strength = 15 ; Dracul's Grasp
Name = Light Gauntlets : Quality = Unique ; Magefists
Name = Gauntlets : Quality = Unique ; Frostburn

; BELTS

Name = Heavy Belt : Quality = Unique ; Goldwrap
Name = Demonhide Sash : Quality = Unique ; String Of Ears
Name = War Belt : Quality = Unique ; Thundergod's Vigor
Name = Spiderweb Sash : Quality = Unique ; Arachnid Mesh
Name = Mithril Coil : Quality = Unique ; Verdungo's Hearty Cord

; BOOTS

Name = Sharkskin Boots : Quality = Unique; Waterwalk
Name = Boots : Quality = Unique : Hotspur
Name = Light Plated Boots : Quality = Unique : Goblin Toe
Name = Battle Boots : Quality = Unique ; War Traveler
Name = War Boots : Quality = Unique ; Gore Rider
Name = Scarabshell Boots : Quality = Unique ; Sandstorm Trek
Name = Scarabshell Boots : Quality = Unique : Flag = Eth ; Eth Sandstorm Trek
Name = Boneweave Boots : Quality = Unique ; Marrowwalk
Name = Myrmidon Greaves : Quality = Unique ; Shadow Dancer

; HELMS

Name = Shako : Quality = Unique ; Unid Harlequin Crest
Name = War Hat : Quality = Unique ; Peasant Crown
Name = Grim Helm : Quality = Unique ; Vampire Gaze
Name = Spired Helm : Quality = Unique ; Nightwing's Veil
Name = Demonhead : Quality = Unique : Flag = Eth;
Name = Bone Visage : Quality = Unique ; Giant Skull
Name = Tiara : Quality = Unique ; Kira's Guardian
Name = Diadem : Quality = Unique ; Griffon's Eye
Name = Corona : Quality = Unique ; Crown of ages

; ARMOR

Name = Dusk Shroud : Quality = Unique : skillfirebolt = 3 : passivefiremastery = 15 ;
Name = Dusk Shroud : Quality = Unique : skilliceblast = 3 : passivecoldmastery = 15
Name = Dusk Shroud : Quality = Unique : skillfireball = 3 : passivefiremastery = 15 ;
Name = Dusk Shroud : Quality = Unique : skillenchant = 3 : passivefiremastery = 15 ;
Name = Ghost Armor : Quality = Unique : The Spirit Shroud
Name = Dusk Shroud : Quality = Unique : skillchainlightning = 3 : passiveltngmastery = 15 ;
Name = Dusk Shroud : Quality = Unique : SkillMeteor = 3 : passivefiremastery = 15 ;
Name = Dusk Shroud : Quality = Unique : skillblizzard = 3 : passivecoldmastery = 15 ;
Name = Dusk Shroud : Quality = Unique : passivecoldmastery = 15 : passivefiremastery = 15 : passiveltngmastery = 15 ;
Name = Balrog Skin : Quality = Unique : itemallskills = 2 : Flag != Eth ; Arkaine's Valor
Name = Balrog Skin : Quality = Unique : Flag = Eth ; Arkaine's Valor
Name = Kraken Shell : Quality = Unique : DamageResist >= 20 : Strength >= 40 ; Leviathan
Name = Shadow Plate : Quality = Unique : Flag = Eth ; Steel Carapace
Name = Sacred Armor : Quality = Unique ; Unid Templars Or Tyraels
Name = gothic plate : Quality = Unique ; rattle
Name = plate mail : Quality = Unique ; boneflesh
Name = field plate : Quality = Unique ; tockfleece
Name = Sharktooth Armor : Quality = Unique ; Flag = Eth ; eth Toothrow
Name = Gothic Plate : Quality = Unique ; Flag = Eth ; eth Rattle Cage
Name = Tigulated Mail : Quality = Unique ; Flag = Eth ; eth Crow Caw
Name = Mesh Armor : Quality = Unique ; Shaftstop
Name = Russet Armor : Quality = Unique : Flag = Eth ;
Name = Serpentskin Armor : Quality = Unique ; Skin of the Vipermagi

;--- SHIELDS---

Name = Round Shield : Quality = Unique ; Unid Moser's Blessed Circle
Name = Troll Nest : Quality = Unique : Sockets = 3 : Flag = Eth ; Head Hunter's Glory
Name = Monarch : Quality = Unique ; Stormshield

;================ WEAPONS ===================

;--- SWORDS ---

Name = Champion Sword : Quality = Unique : Enhanced Damage = 250 : Mana Leech = 7 ; DoomBringer
Name = Colossus Blade : Quality = Unique : Enhanced Damage > 230 ; Grandfather
Name = Phase Blade : Quality = Unique : level req = 85 ; Azurewrath
Name = Phase Blade : Quality = Unique : level req = 58 ; Lightsabre

;--- AXES ---

Name = Ettin Axe : Quality = Unique : Sockets = 5: Flag = Eth ; Rune Master
Name = Berserker Axe : Quality = Unique : Enhanced Damage >= 280 : Flag != Eth ; Death Cleaver
Name = Berserker Axe : Quality = Unique : Flag = Eth ; Unid Eth Death Cleaver

; BOWS

Name = Hydra Bow : Quality = Unique ; Windforce
Name = Ward Bow : Quality = Unique ; Widowmaker

; MACES

Name = Flail : Quality = Unique ; The General's Tan Do Li Ga
Name = Thunder Maul : Quality = Unique ; Earth Shifter
Name = Thunder Maul : Quality = Unique : Flag = Eth ; Earth Shifter
Name = Thunder Maul : Quality = Unique : Flag = Eth ; The Cranium Basher

;POLEARMS

Name = Ogre axe : Quality = Unique : Flag = Eth ;
Name = Thresher : Quality = Unique : Flag = Eth ; The Reaper's Toll
Name = Cryptic Axe : Quality = Unique : Flag = Eth ; Tomb Reaver
Name = Cryptic Axe : Quality = Unique : Flag != Eth ; Tomb Reaver
Name = Giant Thresher : Quality = Unique ; Stormspire

; SCEPTERS

Name = Caduceus : Quality = Unique ; Unid Astreon's Iron Ward

; SPEARS

Name = Yari : Quality = Unique : Flag = Eth ;
Name = War Pike : Quality = Unique ; Steel Pillar

;STAVES

Name = Elder Staff : Quality = Unique ;

;Throwing Weapons

Name = Winged Knife : Quality = Unique : Flag = Eth ; Warshrike
Name = Winged Axe : Quality = Unique : Flag = Eth ; Lacerator
Name = Flying Axe : Quality = Unique ; Gimmershred

; WANDS

Name = Lich Wand : Quality = Unique ; Boneshade
Name = Unearthed Wand : Quality = Unique ; Unid Death's Web

;======CLASS SPECIFIC=======


; AMAZON

Name = Ceremonial Javelin : Quality = Unique : Flag = Eth ; Unid Titan's Revenge
Name = Matriarchal Javelin : Quality = Unique : Flag = Eth ;

; ASSASSIN

Name = Greater Talons : Quality = Unique : Flag != Eth ;
Name = Greater Talons : Quality = Unique : Flag = Eth ;

; NECROMANCER

Name = Hierophant Trophy : Quality = Unique : Flag != Eth ;
Name = Bloodlord Skull : Quality = Unique ; Darkforce Spwawn
Name = Succubus Skull : Quality = Unique ; Boneflame

; BARBARIAN

Name = Slayer Guard : Quality = Unique ; Arreat's Face

;--- SORCERESS ---

Name = Eldritch Orb : Quality = Unique
Name = Dimensional Shard : Quality = Unique ; Unid Death's Fathom

;--- DRUID ---

Name = Totemic Mask : Quality = Unique ; Jalal's Mane

;--- PALADIN ---

Name = Gilded Shield : Quality = Unique : Flag != Eth ; Herald Of Zakarum
Name = Gilded Shield : Quality = Unique : Flag = Eth ; Herald Of Zakarum
Name = Zakarum Shield : Quality = Unique ; Dragonscale

;----EXEPTIONNAL AND ELITE SETS----


;-Tal Rasha's Wrappings-

Name = Swirling Crystal : Quality = set ; Tal Rasha's Lidless Eye
Name = Death Mask : Quality = set ; Tal Rasha's Horadric Crest
Name = Lacquered Plate : Quality = set ; Tal Rasha's Guardianship
Type = amulet : Class = normal : Quality = set ; Tal Rasha's Adjucation
Name = Mesh Belt : Quality = set ; Tal Rasha's Fine-Spun Cloth

;-Trang-Oul's Avatar-

Name = Bone Visage : Quality = set ; Trang-Oul's Guise
Name = Chaos Armor : Quality = set ; Trang-Oul's Scales
Name = Cantor Trophy : Quality = set ; Trang-Oul's Wing
Name = Troll Belt : Quality = set ; Trang-Oul's Girth
Name = Heavy Bracers : Quality = set ; Trang-Oul's Claws

;-Griswold's Legacy-

Name = Ornate Plate : Quality = set ; Griswold's Heart
Name = Corona : Quality = set : itemmagicbonus = 30 ; 30% MF Griswold's Valor
Name = Caduceus : Quality = set : sockets = 4 ; 4 socket Griz Caddy
Name = Vortex Shield : Quality = set ; Griswold's Honor

;-Immortal King-

Name = War Belt : Quality = set ; Immortal King's Detail
Name = Avenger Guard : Quality = set ; Immortal King's Will
Name = Ogre Maul : Quality = set ; Immortal King's Stone Crusher
Name = Sacred Armor : Quality = set ; Immortal King's Soul Cage
Name = War Gauntlets : Quality = set ; Immortal King's Forge
Name = War Boots : Quality = set ; Immortal King's Pillar

Cow King's Leathers

Name = Heavy Boots : Quality = set ; Cow King's Hooves

;--Skillers--

Name = grandcharm : Quality = magic : itemaddbowandcrossbowskilltab = 1 ; bow and crossbow skiller
Name = grandcharm : Quality = magic : itemaddpassiveandmagicskilltab = 1 ; passive and magic skiller
Name = grandcharm : Quality = magic : itemaddjavelinandspearskilltab = 1 ; javelin and spear skiller
Name = grandcharm : Quality = magic : itemaddfireskilltab = 1 ; fire skiller
Name = grandcharm : Quality = magic : itemaddlightningskilltab = 1 ; lightning skiller
Name = grandcharm : Quality = magic : itemaddcoldskilltab = 1 ; cold skiller
Name = grandcharm : Quality = magic : itemaddcursesskilltab = 1 ; curses skiller
Name = grandcharm : Quality = magic : itemaddpoisonandboneskilltab = 1 ; poison and bone skiller
Name = grandcharm : Quality = magic : itemaddnecromancersummoningskilltab = 1 ; necromancer summoning skiller
Name = grandcharm : Quality = magic : itemaddpalicombatskilltab = 1 ; paladin combat skiller
Name = grandcharm : Quality = magic : itemaddoffensiveaurasskilltab = 1 ; offensive aura skiller
Name = grandcharm : Quality = magic : itemadddefensiveaurasskilltab = 1 ; defensive aura skiller
Name = grandcharm : Quality = magic : itemaddbarbcombatskilltab = 1 ; barbarian combat skiller
Name = grandcharm : Quality = magic : itemaddmasteriesskilltab = 1 ; masteries skiller
Name = grandcharm : Quality = magic : itemaddwarcriesskilltab = 1 ; warcries skiller
Name = grandcharm : Quality = magic : itemadddruidsummoningskilltab = 1 ; druid summoning skiller
Name = grandcharm : Quality = magic : itemaddshapeshiftingskilltab= 1 ; shape shifting skiller
Name = grandcharm : Quality = magic : itemaddelementalskilltab >= 1 ; elemental skiller
Name = grandcharm : Quality = magic : itemaddtrapsskilltab = 1 ; trap skiller
Name = grandcharm : Quality = magic : itemaddshadowdisciplinesskilltab = 1 ; shadow disciplines skiller
Name = grandcharm : Quality = magic : itemaddmartialartsskilltab = 1 ; martial arts skiller

; All Resist Grand Charms

Name = GrandCharm : Quality = Magic : 39 = 12 : 41 = 12 : 43 = 12 : 45 = 12 ;
Name = GrandCharm : Quality = Magic : 39 = 13 : 41 = 13 : 43 = 13 : 45 = 13 ;
Name = GrandCharm : Quality = Magic : 39 = 14 : 41 = 14 : 43 = 14 : 45 = 14 ;
Name = GrandCharm : Quality = Magic : 39 = 15 : 41 = 15 : 43 = 15 : 45 = 15 ;
Name = GrandCharm : Quality = Magic : 39 >= 12 : 41 >= 12 : 43 >= 12 : 45 >= 12 : Frw = 7 ;
Name = GrandCharm : Quality = Magic : 39 >= 12 : 41 >= 12 : 43 >= 12 : 45 >= 12 : Fhr = 12 ;
Name = GrandCharm : Quality = Magic : 39 >= 12 : 41 >= 12 : 43 >= 12 : 45 >= 12 : MaxHP >= 30 ;
Name = GrandCharm : Quality = Magic : 39 >= 14 : 41 >= 14 : 43 >= 14 : 45 >= 14 : Frw = 7 ;
Name = GrandCharm : Quality = Magic : 39 >= 14 : 41 >= 14 : 43 >= 14 : 45 >= 14 : FHR = 12 ;
Name = GrandCharm : Quality = Magic : 39 >= 14 : 41 >= 14 : 43 >= 14 : 45 >= 14 : MaxHP >= 30 ;

;Max Damage Charms

Name = grandcharm : Quality = Magic : Max Damage >= 6
Name = grandcharm : Quality = magic : Max Damage >= 7 : MaxHP >= 10 ; Grand charm with 7+ to max dmg, and 30+ to life
Name = grandcharm : Quality = magic : Max Damage >= 9 : MaxHP >= 30 ;
Name = grandcharm : Quality = Magic : Max Damage >= 7 : Tohit >= 70 ;
Name = grandcharm : Quality = Magic : Max Damage >= 9 : Tohit >= 50 ;
Name = grandcharm : Quality = Magic : Max Damage >= 5 : Tohit >= 20 ;
Name = grandcharm : Quality = Magic : Max Damage >= 7 : Tohit >= 50 : MaxHP >= 10 ;
Name = grandcharm : Quality = Magic : Max Damage >= 9 : Tohit >= 50 : MaxHP >= 10 ;
Name = grandcharm : Quality = Magic : Max Damage = 10 : Tohit >=50 ;
Name = grandcharm : Quality = Magic : Max Damage = 10 : MaxHP >= 25 ;
Name = grandcharm : Quality = Magic : Max Damage >= 7 : FHR = 12 ;
Name = grandcharm : Quality = Magic : Max Damage >= 9 : FHR = 12 ;
Name = grandcharm : Quality = Magic : Max Damage >= 7 : FRW = 7 ;
Name = grandcharm : Quality = Magic : Max Damage >= 9 : FRW = 7 ;
Name = grandcharm : Quality = Magic : Max Damage >= 7 : tohit >= 20 : FHR = 12 ;
Name = grandcharm : Quality = Magic : Max Damage >= 9 : tohit >= 20 : FHR = 12 ;
Name = grandcharm : Quality = Magic : Max Damage >= 7 : tohit >= 20 : FRW = 7 ;
Name = grandcharm : Quality = Magic : Max Damage >= 7 : tohit >= 20 : FRW = 7 ;
;Name = grandcharm : ilvl >= 94 ; baal gc

;Other

Name = GrandCharm : Quality = Magic : MaxHP >= 35 : mana >= 30 ; 35+ Life 30+ Mana GC
Name = GrandCharm : Quality = Magic : MaxHP >= 40 : mana >= 35 ; 40+ Life 35+ Mana GC

; --- Large Charms ---

;Name = Large Charm : ilvl = 99 ; baal lc

; All Resist Large Charms

Name = Largecharm : Quality = Magic : 39 >= 3 : 41 >= 3 : 43 >= 3 : 45 >= 3 ;
Name = Largecharm : Quality = Magic : 39 >= 5 : 41 >= 5 : 43 >= 5 : 45 >= 5 ;
Name = Largecharm : Quality = Magic : 39 >= 7 : 41 >= 7 : 43 >= 7 : 45 >= 7 ;
Name = Largecharm : Quality = Magic : 39 = 8 : 41 = 8 : 43 = 8 : 45 = 8 ;
Name = Largecharm : Quality = Magic : 39 >= 3 : 41 >= 3 : 43 >= 3 : 45 >= 3 : MaxHP >= 25 ;
Name = Largecharm : Quality = Magic : 39 >= 5 : 41 >= 5 : 43 >= 5 : 45 >= 5 : MaxHP >= 25 ;
Name = Largecharm : Quality = Magic : 39 >= 7 : 41 >= 7 : 43 >= 7 : 45 >= 7 : MaxHP >= 25 ;
Name = Largecharm : Quality = Magic : 39 = 8 : 41 = 8 : 43 = 8 : 45 = 8 : MaxHP >= 25 ;
Name = Largecharm : Quality = Magic : 39 >= 3 : 41 >= 3 : 43 >= 3 : 45 >= 3 : FHR = 8 ;
Name = Largecharm : Quality = Magic : 39 >= 5 : 41 >= 5 : 43 >= 5 : 45 >= 5 : FHR = 8 ;
Name = Largecharm : Quality = Magic : 39 >= 7 : 41 >= 7 : 43 >= 7 : 45 >= 7 : FHR = 8 ;
Name = Largecharm : Quality = Magic : 39 >= 8 : 41 >= 8 : 43 >= 8 : 45 >= 8 : FHR = 8 ;
Name = Largecharm : Quality = Magic : 39 >= 3 : 41 >= 3 : 43 >= 3 : 45 >= 3 : FRW = 5 ;
Name = Largecharm : Quality = Magic : 39 >= 5 : 41 >= 5 : 43 >= 5 : 45 >= 5 : FRW = 5 ;
Name = Largecharm : Quality = Magic : 39 >= 7 : 41 >= 7 : 43 >= 7 : 45 >= 7 : FRW = 5 ;
Name = Largecharm : Quality = Magic : 39 >= 8 : 41 >= 8 : 43 >= 8 : 45 >= 8 : FRW = 5 ;

; Max Damage Large Charms

Name = Largecharm : Quality = Magic : Max Damage >= 4
Name = Largecharm : Quality = Magic : Max Damage = 6 : tohit >= 25 ;
Name = Largecharm : Quality = Magic : Max Damage >= 5 : MaxHP >= 30 ;
Name = Largecharm : Quality = Magic : Max Damage = 6 : MaxHP >= 25 ;
Name = Largecharm : Quality = Magic : Max Damage >= 5 : FHR = 8 ;
Name = Largecharm : Quality = Magic : Max Damage = 6 : FHR = 8 ;
Name = Largecharm : Quality = Magic : Max Damage >= 5 : FRW = 5 ;
Name = Largecharm : Quality = Magic : Max Damage = 6 : FRW = 5 ;
Name = Largecharm : Quality = Magic : Max Damage >= 5 : tohit >= 25 : MaxHP >= 20 ;
Name = Largecharm : Quality = Magic : Max Damage >= 5 : tohit >= 25 : FHR = 8 ;
Name = Largecharm : Quality = Magic : Max Damage >= 5 : tohit >= 25 : FRW = 5 ;

;Small Charms

;Name = Small Charm : ilvl = 99 ; baal sc
Name = smallcharm : Quality = magic : MaxHP = 15 ; +15 life small charm
Name = smallcharm : Quality = magic : MaxHP = 18 ; +18 life small charm
Name = smallcharm : Quality = magic : MaxHP = 19 ; +19 life small charm
Name = smallcharm : Quality = magic : MaxHP = 20 ; +20 life small charm
Name = Smallcharm : Quality = Magic : Mana >= 15 ; 15+ Mana Sc
Name = Smallcharm : Quality = Magic : Mana = 17 ; 17 Mana Sc
Name = Smallcharm : Quality = Magic : Frw = 3 ; frw Sc
Name = smallcharm : Quality = magic : 80 = 6 ; +6 % mf small charm ; 6+& Mfsc
Name = smallcharm : Quality = magic : 80 = 7 ; +7 % mf small charm ; 7% Mfsc
Name = smallcharm : Quality = magic : MaxHP >= 15 : Frw = 3 ; 15+ life FRW small charm
Name = smallcharm : Quality = magic : MaxHP >= 15 : Fhr = 5 ; 15+ life FHR small charm
Name = smallcharm : Quality = magic : MaxHP >= 17 : Frw = 3 ; 17+ life FRW small charm
Name = smallcharm : Quality = magic : MaxHP >= 17 : Fhr = 5 ; 17+ life FHR small charm
Name = smallcharm : Quality = magic : MaxHP >= 14 : 9 >= 12 ; Small charm with 14+ life 12+ mana
Name = Smallcharm : Quality = Magic : itemgoldbonus = 10 ; Small Charm with Gold Find

; All Resist Small Charms

Name = smallcharm : Quality = magic : 39 >= 3 : 41 >= 3 : 43 >= 3 : 45 >= 3 ; 3+ all resist small charm
Name = smallcharm : Quality = magic : 39 >= 4 : 41 >= 4 : 43 >= 4 : 45 >= 4 ; +4 all resist small charm
Name = smallcharm : Quality = magic : 39 >= 5 : 41 >= 5 : 43 >= 5 : 45 >= 5 ; +5 all resist small charm
Name = smallcharm : Quality = magic : 39 >= 3 : 41 >= 3 : 43 >= 3 : 45 >= 3 : MaxHP >= 10 ; 3+ all resist 10+Life small charm
Name = smallcharm : Quality = magic : 39 >= 3 : 41 >= 3 : 43 >= 3 : 45 >= 3 : FRW = 3 ; 3+ all resist Frw small charm
Name = smallcharm : Quality = magic : 39 >= 3 : 41 >= 3 : 43 >= 3 : 45 >= 3 : FHR = 5 ; 3+ all resist FHR small charm
Name = smallcharm : Quality = magic : 39 >= 3 : 41 >= 3 : 43 >= 3 : 45 >= 3 : 80 >= 5 ; 3+ all resist 5+% MF small charm
Name = smallcharm : Quality = magic : 39 >= 3 : 41 >= 3 : 43 >= 3 : 45 >= 3 : Strength = 2 ; 3+ all resist 2Str small charm

;Max Damage Charms

Name = smallcharm : Quality = magic : 22 = 3 ; Small Charm with 3 max dmg
Name = smallcharm : Quality = magic : 22 = 3 : 7 >= 10 ; Small Charm with 3 max dmg 10+ life
Name = smallcharm : Quality = magic : 22 = 3 : 7 >= 15 ; Small Charm with 3 max dmg 15+ life
Name = Smallcharm : Quality = Magic : 22 = 3 : Frw = 3 ;
Name = Smallcharm : Quality = Magic : 22 = 3 : Fhr = 5 ;
Name = Smallcharm : Quality = Magic : 22 = 3 : 68 >= 10 ;
Name = Smallcharm : Quality = Magic : 22 = 3 : 68 >= 15 ;
Name = Smallcharm : Quality = Magic : 22 = 3 : 68 >= 20 ;
Name = Smallcharm : Quality = Magic : 22 >= 2 : tohit >= 10 : FRW = 3 ;
Name = Smallcharm : Quality = Magic : 22 >= 2 : tohit >= 10 : FHR = 5 ;
Name = Smallcharm : Quality = Magic : 22 >= 1 : tohit >= 10 : MaxHP >= 10 ;
Name = Smallcharm : Quality = Magic : 22 >= 3 : tohit >= 10 : FRW = 3 ;
Name = Smallcharm : Quality = Magic : 22 >= 1 : tohit >= 10 : FHR = 5 ;
Name = Smallcharm : Quality = Magic : 22 >= 3 : tohit >= 10 : MaxHP >= 10 ;

;--Jewel--


Name = jewel : Quality = magic : enhanceddamage = 40
Name = jewel : Quality = magic : maxdamage >= 14
Name = jewel : Quality = magic : mindamage >= 18
Name = jewel : Quality = magic : 39 = 15 : 41 = 15 : 43 = 15 : 45 = 15
Name = jewel : Quality = magic : 39 = 30
Name = jewel : Quality = magic : 41 = 30
Name = jewel : Quality = magic : 43 = 30
Name = jewel : Quality = magic : 45 = 30
Name = jewel : Quality = magic : enhanceddamage >= 38 : strength >= 8 ;8+str 38+ed
Name = jewel : Quality = magic : enhanceddamage >= 38 : dexterity >= 8 ;8+dex 38+ed
Name = jewel : Quality = magic : enhanceddamage >= 35 : maxdamage >= 12 ;12+max 35+ed
Name = jewel : Quality = magic : enhanceddamage >= 39 : mindamage >= 8 ;8+min 38+ed
Name = jewel : Quality = magic : enhanceddamage >= 39 : fhr = 7 ;7fhr 39+ed
Name = jewel : Quality = magic : 91 = -15 : enhanceddamage >= 39 ;-15%req 39+ed
Name = jewel : Quality = magic : IAS > 15 : enhanceddamage >= 30 ;15ias 30+ed
Name = jewel : Quality = magic : IAS >= 15 : maxdamage >= 15 ;15ias 15+max
Name = jewel : Quality = magic : IAS >= 15 : mindamage >= 10 ;15ias 10+min
Name = jewel : Quality = magic : 91 = -15 : maxdamage >= 15 ;-15%req 15max
Name = jewel : Quality = magic : 91 = -15 : mindamage >= 10 ;-15%req 10min
Name = jewel : Quality = magic : 91 = -15 : dexterity >= 9 ;-15%req 9+dex
Name = jewel : Quality = magic : 91 = -15 : strength >= 9 ;-15%req 9+str
Name = jewel : Quality = magic : 91 = -15 : fhr = 7 ;-15%req 7fhr

;rare Jewel

Name = jewel : Quality = rare : 39 >= 27 : strength >= 8
Name = jewel : Quality = rare : 41 >= 27 : strength >= 8
Name = jewel : Quality = rare : 43 >= 27 : strength >= 8
Name = jewel : Quality = rare : 39 >= 27 : dexterity >= 8
Name = jewel : Quality = rare : 41 >= 27 : dexterity >= 8
Name = jewel : Quality = rare : 43 >= 27 : dexterity >= 8
Name = jewel : Quality = rare : 39 >= 27 : fhr = 7
Name = jewel : Quality = rare : 41 >= 27 : fhr = 7
Name = jewel : Quality = rare : 43 >= 27 : fhr = 7
Name = jewel : Quality = rare : 45 >= 27 : fhr = 7
Name = jewel : Quality = rare : 39 >= 8 : 41 >= 25 : 43 >=8 : 45 >= 8
Name = jewel : Quality = rare : 39 >= 25 : 41 >= 8 : 43 >=8 : 45 >= 8
Name = jewel : Quality = rare : 39 >= 8 : 41 >= 8 : 43 >=25 : 45 >= 8
Name = jewel : Quality = rare : 39 >= 9 : 41 >= 9 : 43 >=9 : 45 >= 25
Name = jewel : Quality = rare : 39 >= 12 : 41 >= 12 : 43 >=12 : 45 >= 12
Name = jewel : Quality = rare : 39 >= 8 : 41 >= 8 : 43 >=8 : 45 >= 8 : fhr = 7
Name = jewel : Quality = rare : 39 >= 8 : 41 >= 8 : 43 >=8 : 45 >= 8 : strength >= 8
Name = jewel : Quality = rare : 39 >= 8 : 41 >= 8 : 43 >=8 : 45 >= 8 : dexterity >= 8
Name = jewel : Quality = rare : maxdamage >= 25
Name = jewel : Quality = rare : mindamage >= 16
Name = jewel : Quality = rare : strength >= 7 : dexterity >= 7
Name = jewel : Quality = rare : strength >= 8 : dexterity >= 5
Name = jewel : Quality = rare : strength >= 5 : dexterity >= 9
Name = jewel : Quality = rare : strength >= 8 : fhr = 7
Name = jewel : Quality = rare : dexterity >= 8 : fhr = 7
Name = jewel : Quality = rare : enhanceddamage >= 25 : strength >= 8
Name = jewel : Quality = rare : enhanceddamage >= 25 : dexterity >= 8
Name = jewel : Quality = rare : enhanceddamage >= 28 : fhr = 7
Name = jewel : Quality = rare : itemmagicbonus >= 14
Name = jewel : Quality = rare : 91 = -15 : enhanceddamage >= 29
Name = jewel : Quality = rare : 91 = -15 : 39 >= 25
Name = jewel : Quality = rare : 91 = -15 : 41 >= 25
Name = jewel : Quality = rare : 91 = -15 : 43 >= 26
Name = jewel : Quality = rare : 91 = -15 : 45 >= 29
Name = jewel : Quality = rare : 91 = -15 : 39 >= 10 : 41 >= 10 : 43 >= 10 : 45 >= 10
Name = jewel : Quality = rare : 91 = -15 : maxdamage >= 10
Name = jewel : Quality = rare : 91 = -15 : mindamage >= 9
Name = jewel : Quality = rare : 91 = -15 : strength >= 8
Name = jewel : Quality = rare : 91 = -15 : dexterity >= 8
Name = jewel : Quality = rare : 91 = -15 : fhr = 7
Name = jewel : Quality = rare : 91 = -15 : strength >= 5 : dexterity >= 5
Name = jewel : Quality = rare : 91 = -15 : strength >= 5 : 39 >= 10
Name = jewel : Quality = rare : 91 = -15 : dexterity >= 5 : 39 >= 10
Name = jewel : Quality = rare : 91 = -15 : dexterity >= 5 : 19 >= 50
Name = jewel : Quality = rare : enhanceddamage >= 25 : 19 >= 50 : strength >= 5
Name = jewel : Quality = rare : enhanceddamage >= 25 : 19 >= 50 : dexterity >= 5

;Unique Jewel

Name = jewel : Quality = Unique
Name = jewel : Quality = Unique
Name = jewel : Quality = Unique
Name = jewel : Quality = Unique

; rare Rings

Type = Ring : Quality = rare : 80 > 30 ; rare Ring With 30+ MF
Type = Ring : Quality = rare : FCR >= 10 : 39 >= 7 : 41 >= 7 : 43 >= 7 : 45 >= 7 ; fcr 10% +7 all res
Type = Ring : Quality = rare : FCR >= 10 : Fireresist >= 25 ; fcr 10% +25 fire res
Type = Ring : Quality = rare : FCR >= 10 : Coldresist >= 25 ; fcr 10% +25 cold res
Type = Ring : Quality = rare : FCR >= 10 : lightresist >= 25 ; fcr 10% +25 light res
Type = Ring : Quality = rare : FCR >= 10 : maxmana >= 50 : Fireresist >= 15 ; 15% fire res +50 mana
Type = Ring : Quality = rare : FCR >= 10 : maxmana >= 50 : Coldresist >= 15 ; 15% cold res +50 mana
Type = Ring : Quality = rare : FCR >= 10 : maxmana >= 50 : lightresist >= 15 ; 15% light res +50 mana
Type = Ring : Quality = rare : manaleech >= 5 : lifeleech > 5 ; dual leech ring
Type = Ring : Quality = rare : FCR >= 10 : maxhp >= 20 : Fireresist >= 15 ; 15% fire res +20 hp
Type = Ring : Quality = rare : FCR >= 10 : maxhp >= 20 : Coldresist >= 15 ; 15% cold res +20 hp
Type = Ring : Quality = rare : FCR >= 10 : maxhp >= 20 : lightresist >= 15 ; 15% light res +20 hp
Type = Ring : Quality = Rare : FCR = 10 : Dexterity >= 5
Type = Ring : Quality = Rare : FCR = 10 : Strength >= 5
Type = Ring : Quality = Rare : Dexterity >= 15 : Strength >= 10
Type = Ring : Quality = rare : 80 > 30 ; rare Ring With 30+ MF
Type = Ring : Quality = Rare : FCR = 10 : MaxHP >= 30 ;10fcr 30+life
Type = Ring : Quality = Rare : FCR = 10 : Strength >= 15 ;10fcr 15+str
Type = Ring : Quality = Rare : FCR = 10 : Dexterity >= 10 ;10fcr 10+dex
Type = Ring : Quality = Rare : Dexterity >= 15 : Strength >= 15 ;15+dex 15+str
Type = Ring : Quality = Rare : Dexterity >= 15 : MaxHP >= 30 ;15+dex 10+dex
Type = Ring : Quality = Rare : Dexterity >= 15 : 60 >= 6 ;15+dex 6ll
Type = Ring : Quality = Rare : 60 >= 6 : 62 >= 5 ;6+ll 5+ml

; rare Amulets

Type = Amulet : Quality = rare : 80 > 45 ; 45+ rare Find Amulet
Type = Amulet : Quality = rare : 80 = 50 ; 50 rare Find Amulet

;rareal Skill Amulets

; +2 Char Type, Amulets

Type = Amulet : Quality = rare : Assassin skills = 2 : FCR = 10 ;
Type = Amulet : Quality = rare : Assassin skills = 2 : MaxHP >= 70 ;
Type = Amulet : Quality = rare : Barbarian skills = 2 ;
Type = Amulet : Quality = rare : Sorceress skills = 2 : FCR = 10 ;
Type = Amulet : Quality = rare : Sorceress skills = 2 : 80 >= 20 ;
Type = Amulet : Quality = rare : Druid skills = 2 : FCR = 10 ;
Type = Amulet : Quality = rare : Druid skills = 2 : MaxHP >= 70 ;
Type = Amulet : Quality = rare : Necromancer skills = 2 : FCR = 10 ;
Type = Amulet : Quality = rare : Necromancer skills = 2 : MaxHP >= 70 ;
Type = Amulet : Quality = rare : Paladin skills = 2 : FCR = 10 ;
Type = Amulet : Quality = rare : Paladin skills = 2 : 80 >= 20 ;
Type = Amulet : Quality = rare : Paladin skills = 2 : MaxHP >= 50 ;
Type = Amulet : Quality = rare : Amazon Skills = 2 : 80 >= 20 ;
Type = Amulet : Quality = rare : Amazon Skills = 2 : MaxHP >= 50 ;

; +2 Class Specific, Amulets

Type = Amulet : Quality = rare : palicombatskilltab = 3 ; +3 Pally Combat Amulet
Type = Amulet : Quality = rare : palicombatskilltab = 2 : FCR >= 10 ; +3 Pally Combat Amulet With FCR >= 10
Type = Amulet : Quality = rare : palicombatskilltab = 2 : MaxHP >= 50 ; +3 Pally Combat Amulet With health >= 50
Type = Amulet : Quality = rare : palicombatskilltab = 2 : 80 >= 20 ; +3 Pally Combat Amulet With MF >= 20
Type = Amulet : Quality = rare : palicombatskilltab = 2 : strength >= 16 ; +3 Pally Combat Amulet With Strength >= 16
Type = Amulet : Quality = rare : palicombatskilltab = 2 : dexterity >= 16 ; +3 Pally Combat Amulet With Dex >= 16

Type = Amulet : Quality = rare : trapsskilltab = 2 ; +3 Trap Skill Amulet
Type = Amulet : Quality = rare : trapsskilltab = 2: FCR >= 10 ; +3 Trap Skill Amulet With FCR >= 10
Type = Amulet : Quality = rare : trapsskilltab = 2: MaxHP >= 80 ; +3 Trap Skill Amulet With Health >= 80
Type = Amulet : Quality = rare : trapsskilltab = 2: Strength >= 16 ; +3 Trap Skill Amulet With Strength >= 16
Type = Amulet : Quality = rare : trapsskilltab = 2: Dexterity >= 16 ; +3 Trap Skill Amulet With Dex >= 16

Type = Amulet : Quality = rare : fireskilltab = 2 ; +3 Fire Skill Amulet
Type = Amulet : Quality = rare : fireskilltab = 2: FCR >= 10 ; +3 Fire Skill Amulet With FCR >= 10
Type = Amulet : Quality = rare : fireskilltab = 2: MaxHP >= 80 ; +3 Fire Skill Amulet With Health >= 80
Type = Amulet : Quality = rare : fireskilltab = 2: 80 >= 20 ; +3 Fire Skill Amulet With MF >= 20
Type = Amulet : Quality = rare : fireskilltab = 2: Strength >= 16 ; +3 Fire Skill Amulet With Strength >= 16
Type = Amulet : Quality = rare : fireskilltab = 2: Dexterity >= 16 ; +3 Fire Skill Amulet With Dex >= 16

Type = Amulet : Quality = rare : coldskilltab = 2 ; +3 Cold Skill Amulet
Type = Amulet : Quality = rare : coldskilltab = 2: FCR >= 10 ; +3 Cold Skill Amulet With FCR >= 10
Type = Amulet : Quality = rare : coldskilltab = 2: MaxHP >= 80 ; +3 Cold Skill Amulet With Health >= 80
Type = Amulet : Quality = rare : coldskilltab = 2: 80 >= 20 ; +3 Cold Skill Amulet With MF >= 20
Type = Amulet : Quality = rare : coldskilltab = 2: Strength >= 16 ; +3 Cold Skill Amulet With Strength >= 16
Type = Amulet : Quality = rare : coldskilltab = 2: Dexterity >= 16 ; +3 Cold Skill Amulet With Dex >= 16

Type = Amulet : Quality = rare : lightningskilltab = 2 ; +3 Lightning Skill Amulet
Type = Amulet : Quality = rare : lightningskilltab = 2: FCR >= 10 ; +3 Lightning Skill Amulet With FCR >= 10
Type = Amulet : Quality = rare : lightningskilltab = 2: MaxHP >= 80 ; +3 Lightning Skill Amulet With health >= 80
Type = Amulet : Quality = rare : lightningskilltab = 2: 80 >= 20 ; +3 Lightning Skill Amulet With MF >= 20
Type = Amulet : Quality = rare : lightningskilltab = 2: Strength >= 16 ; +3 Lightning Skill Amulet With Strength >= 16
Type = Amulet : Quality = rare : lightningskilltab = 2: Dexterity >= 16 ; +3 Lightning Skill Amulet With Dex >= 16

Type = Amulet : Quality = rare : poisonandboneskilltab = 2 ; +3 Poison & Bone Skill Amulet
Type = Amulet : Quality = rare : poisonandboneskilltab = 2: FCR >= 10 ; +3 Poison & Bone Skill Amulet With FCR >= 10
Type = Amulet : Quality = rare : poisonandboneskilltab = 2: MaxHP >= 80 ; +3 Poison & Bone Skill Amulet With Health >= 80
Type = Amulet : Quality = rare : poisonandboneskilltab = 2: 80 >= 20 ; +3 Poison & Bone Skill Amulet With MF >= 20
Type = Amulet : Quality = rare : poisonandboneskilltab = 2: Strength >= 16 ; +3 Poison & Bone Skill Amulet With Strength >= 16
Type = Amulet : Quality = rare : poisonandboneskilltab = 2: Dexterity >= 16 ; +3 Poison & Bone Skill Amulet With Dex >= 16

Type = Amulet : Quality = rare : elementalskilltab = 2 ; +3 Elemtal Skill Amulet
Type = Amulet : Quality = rare : elementalskilltab = 2: FCR >= 10 ; +3 Elemental Skill Amulet With FCR >= 10
Type = Amulet : Quality = rare : elementalskilltab = 2: MaxHP >= 80 ; +3 Elemental Skill Amulet With Health >= 80
Type = Amulet : Quality = rare : elementalskilltab = 2: 80 >= 20 ; +3 Elemental Skill Amulet With MF >= 20
Type = Amulet : Quality = rare : elementalskilltab = 2: Strength >= 16 ; +3 Elemental Skill Amulet With Strength >= 16
Type = Amulet : Quality = rare : elementalskilltab = 2: Dexterity >= 16 ; +3 Elemental Skill Amulet With Dex >= 16
Type = Amulet : Quality = rare : warcriesskilltab >= 2 : FCR >= 10 ; Warcier Amulet

;Rare Druid Skill Helms

Name = Wolf Head : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2
Name = Hawk Helm : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2
Name = Antlers : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2
Name = Falcon Mask : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2
Name = Spirit Mask : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2

Name = Alpha Helm : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2
Name = Griffon Headdress : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2
Name = Hunter's Guise : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2
Name = Sacred Feathers : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2
Name = Totemic Mask : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2

Name = Blood Spirit : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2
Name = Sun Spirit : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2
Name = Earth Spirit : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2
Name = Sky Spirit : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2
Name = Dream Spirit : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2

Name = Wolf Head : Quality >=Magic : skillTornado = 3 : Druid skills = 2
Name = Hawk Helm : Quality >=Magic : skillTornado = 3 : Druid skills = 2
Name = Antlers : Quality >=Magic : skillTornado = 3 : Druid skills = 2
Name = Falcon Mask : Quality >=Magic : skillTornado = 3 : Druid skills = 2
Name = Spirit Mask : Quality >=Magic : skillTornado = 3 : Druid skills = 2

Name = Alpha Helm : Quality >=Magic : skillTornado = 3 : Druid skills = 2
Name = Griffon Headdress : Quality >=Magic : skillTornado = 3 : Druid skills = 2
Name = Hunter's Guise : Quality >=Magic : skillTornado = 3 : Druid skills = 2
Name = Sacred Feathers : Quality >=Magic : skillTornado = 3 : Druid skills = 2
Name = Totemic Mask : Quality >=Magic : skillTornado = 3 : Druid skills = 2

Name = Blood Spirit : Quality >=Magic : skillTornado = 3 : Druid skills = 2
Name = Sun Spirit : Quality >=Magic : skillTornado = 3 : Druid skills = 2
Name = Earth Spirit : Quality >=Magic : skillTornado = 3 : Druid skills = 2
Name = Sky Spirit : Quality >=Magic : skillTornado = 3 : Druid skills = 2
Name = Dream Spirit : Quality >=Magic : skillTornado = 3 : Druid skills = 2

Name = Blood Spirit : Quality = Magic : skillTornado = 3 : elementalskilltab = 3
Name = Sun Spirit : Quality = Magic : skillTornado = 3 : elementalskilltab = 3
Name = Earth Spirit : Quality = Magic : skillTornado = 3 : elementalskilltab = 3
Name = Sky Spirit : Quality = Magic : skillTornado = 3 : elementalskilltab = 3
Name = Dream Spirit : Quality = Magic : skillTornado = 3 : elementalskilltab = 3

;Name = Wolf Head : Quality >Magic
;Name = Hawk Helm : Quality >Magic
Name = Antlers : Quality >Magic
;Name = Falcon Mask : Quality >Magic
;Name = Spirit Mask : Quality >Magic

;Name = Alpha Helm : Quality >Magic
;Name = Griffon Headdress : Quality >Magic
Name = Hunter's Guise : Quality >Magic
;Name = Sacred Feathers : Quality >Magic
;Name = Totemic Mask : Quality >Magic

;Name = Blood Spirit : Quality >Magic
;Name = Sun Spirit : Quality >Magic
Name = Earth Spirit : Quality >Magic
;Name = Sky Spirit : Quality >Magic
;Name = Dream Spirit : Quality >Magic


;Rares

Type = Circlet : Quality = Rare : Assassinskills = 2 : FCR = 20
Type = Circlet : Quality = Rare : Druid skills = 2 : FCR = 20
Type = Circlet : Quality = Rare : Sorceress skills = 2 : FCR = 20
Type = Circlet : Quality = Rare : Necromancer skills = 2 : FCR = 20
Type = Circlet : Quality = Rare : Paladin skills = 2 : FCR = 20
Type = Circlet : Quality = Rare : Amazon skills = 2 : FRW = 30
Type = Circlet : Quality = Rare : lightningskilltab = 2 : FCR = 20
Type = Circlet : Quality = Rare : coldskilltab = 2 : FCR = 20
Type = Circlet : Quality = Rare : fireskilltab = 2 : FCR = 20
Type = Circlet : Quality = Rare : poisonandBoneskilltab = 2 : FCR = 20

Type = Circlet : Quality = Rare : itemtohitperlevel >= 1
Type = Circlet : Quality = Rare : itemtohitpercentperlevel >= 1




Type = Gloves : Quality = Rare : IAS = 20 : Strength >= 10 : Dexterity >= 10
Type = Gloves : Quality = Rare : IAS = 20 : itemaddbowandcrossbowskilltab = 2
Type = Gloves : Quality = Rare : IAS = 20 : itemaddpassiveandmagicskilltab = 2
Type = Gloves : Quality = Rare : IAS = 20 : itemaddjavelinandspearskilltab = 2

;Type = assasinclaw : Quality = Rare : Assassin Skills = 2 : Enhanced Damage >= 300
;Type = assasinclaw : Quality = Rare : trapsskilltab = 2 : Enhanced Damage >= 300

Type = Boots : Quality = Rare : FRW >=20 : 41 >= 25 : 43 >= 25 : Flag != Eth
Type = Boots : Quality = Rare : FRW >=20 : 41 >= 25 : 39 >= 25 : Flag != Eth
Type = Boots : Quality = Rare : FRW >=20 : 43 >= 25 : 39 >= 25 : Flag != Eth
Type = Boots : Quality = Rare : 41 >= 25 : 43 >= 25 : 39 >= 25 : Flag != Eth
Type = Boots : Quality = Rare : 41 >= 25 : 39 >= 25 : 45 >= 28 : Flag != Eth
Type = Boots : Quality = Rare : 39 >= 25 : 43 >= 25 : 45 >= 28 : Flag != Eth
Type = Boots : Quality = Rare : 41 >= 25 : 43 >= 25 : 45 >= 28 : Flag != Eth
Type = Boots : Quality = Rare : itemmagicbonus >= 19 : 41 >= 25 : 43 >= 25 : Flag != Eth
Type = Boots : Quality = Rare : itemmagicbonus >= 19 : 41 >= 25 : 39 >= 25 : Flag != Eth
Type = Boots : Quality = Rare : itemmagicbonus >= 19 : 43 >= 25 : 39 >= 25 : Flag != Eth

Name = Grand Matron Bow : Quality = Rare : Enhanced Damage >= 380 : IAS >= 10
Name = Grand Matron Bow : Quality = Rare : Enhanced Damage >= 300 : IAS >= 20
Name = Matriarchal Bow : Quality = Rare : Enhanced Damage >= 380 : IAS >= 10
Name = Matriarchal Bow : Quality = Rare : Enhanced Damage >= 300 : IAS >= 20

Type = Belt : Quality = Rare : FHR = 24 : strength >= 20 : MaxHP >= 48 : Flag != Eth
Type = Belt : Quality = Rare : FHR = 24 : strength >= 25 : MaxHP >= 42 : Flag != Eth
Type = Belt : Quality = Rare : FHR >= 17 : strength >= 28 : MaxHP >= 50 : Flag != Eth
Type = Belt : Quality = Rare : FHR >= 17 : strength >= 22 : MaxHP >= 40 : 39 >=25 : Flag != Eth
Type = Belt : Quality = Rare : FHR >= 17 : strength >= 22 : MaxHP >= 40 : 41 >=25 : Flag != Eth
Type = Belt : Quality = Rare : FHR >= 17 : strength >= 22 : MaxHP >= 40 : 43 >=28 : Flag != Eth
Type = Belt : Quality = Rare : FHR >= 17 : strength >= 22 : MaxHP >= 40 : 39 >=15 : 41 >=15 : Flag != Eth
Type = Belt : Quality = Rare : FHR >= 17 : strength >= 22 : MaxHP >= 40 : 39 >=15 : 43 >=20 : Flag != Eth
Type = Belt : Quality = Rare : FHR >= 17 : strength >= 22 : MaxHP >= 40 : 43 >=20 : 41 >=15 : Flag != Eth

Type = Sword : Quality = Rare : Enhanced Damage >= 320 : IAS >= 10
Type = Bow : Quality = Rare : Enhanced Damage >= 360 : IAS >= 10
Type = Javelin : Quality = Rare : Enhanced Damage >= 370 : IAS >= 10
Type = Weapon : Quality = Rare : Enhanced Damage >= 390 : IAS >= 20

Name = Maiden Javelin : Quality = rare : javelinandspearskilltab >= 2 : Amazon skills = 2 : IAS >= 30 ;
Name = Maiden Javelin : Quality = rare : javelinandspearskilltab >= 4 : IAS >= 30 ;
Name = Ceremonial Javelin : Quality = rare : javelinandspearskilltab >= 2 : Amazon skills = 2 : IAS >= 30 ;
Name = Ceremonial Javelin : Quality = rare : javelinandspearskilltab >= 4 : IAS >= 30 ;
Name = Matriarchal Javelin : Quality = rare : javelinandspearskilltab >= 2 : Amazon skills = 2 : IAS >= 30 ;
Name = Matriarchal Javelin : Quality = rare : javelinandspearskilltab >= 4 : IAS >= 30 ;
Name = Maiden Javelin : Quality = magic : javelinandspearskilltab >= 2 : Amazon skills = 2 : IAS >= 30 ;
Name = Maiden Javelin : Quality = magic : javelinandspearskilltab >= 4 : IAS >= 30 ;
Name = Ceremonial Javelin : Quality = magic : javelinandspearskilltab >= 2 : Amazon skills = 2 : IAS >= 30 ;
Name = Ceremonial Javelin : Quality = magic : javelinandspearskilltab >= 4 : IAS >= 30 ;
Name = Matriarchal Javelin : Quality = magic : javelinandspearskilltab >= 2 : Amazon skills = 2 : IAS >= 30 ;
Name = Matriarchal Javelin : Quality = magic : javelinandspearskilltab >= 4 : IAS >= 30 ;

; Magic Rings

Type = Ring : Quality = Magic : 80 = 40
Type = Ring : Quality = Magic : FCR = 10 : MaxMana = 120

; Magic Ammy

Type = Amulet : Quality = Magic : 80 > 40 ;45+mf

Type = Amulet : Quality = Magic : Assassin skills = 2 : MaxHP >= 90
Type = Amulet : Quality = Magic : Druid skills = 2 : MaxHP >= 90
Type = Amulet : Quality = Magic : Necromancer skills = 2 : MaxHP >= 90
Type = Amulet : Quality = Magic : Paladin skills = 2 : 80 >= 20
Type = Amulet : Quality = Magic : Paladin skills = 2 : MaxHP >= 90
Type = Amulet : Quality = Magic : palicombatskilltab = 3 : FCR >= 10
Type = Amulet : Quality = Magic : palicombatskilltab = 3 : MaxHP >= 90
Type = Amulet : Quality = Magic : offensiveaurasskilltab = 3
Type = Amulet : Quality = Magic : palicombatskilltab = 3 : 80 >= 20
Type = Amulet : Quality = Magic : trapsskilltab = 3 : FCR >= 10
Type = Amulet : Quality = Magic : trapsskilltab = 3 : MaxHP >= 90
Type = Amulet : Quality = Magic : fireskilltab = 3 : FCR >= 10
Type = Amulet : Quality = Magic : fireskilltab = 3 : MaxHP >= 90
Type = Amulet : Quality = Magic : coldskilltab = 3 : FCR >= 10
Type = Amulet : Quality = Magic : coldskilltab = 3 : MaxHP >= 90
Type = Amulet : Quality = Magic : lightningskilltab = 3 : FCR >= 10
Type = Amulet : Quality = Magic : lightningskilltab = 3 : MaxHP >= 90
Type = Amulet : Quality = Magic : poisonandboneskilltab = 3 : FCR >= 10
Type = Amulet : Quality = Magic : poisonandboneskilltab = 3 : MaxHP >= 90
Type = Amulet : Quality = Magic : elementalskilltab = 3 : FCR >= 10
Type = Amulet : Quality = Magic : elementalskilltab = 3 : MaxHP >= 90
Type = Amulet : Quality = Magic : warcriesskilltab = 3 : FCR >= 10

;Magics

Type = Circlet : Quality = Magic : Amazon skills = 2 : FRW = 30
Type = Circlet : Quality = Magic : Sockets = 3 : FRW = 30
Type = Circlet : Quality = Magic : Sockets = 3 : maxhp >= 85
Type = Circlet : Quality = Magic : Sockets = 3 : Dexterity >= 20

Type = Circlet : Quality = Magic : itemtohitperlevel >= 1
Type = Circlet : Quality = Magic : itemtohitpercentperlevel >= 1

Type = Circlet : Quality = Magic : Assassin skills = 2 : FCR = 20
Type = Circlet : Quality = Magic : trapsskilltab = 3 : FCR = 20

Type = Circlet : Quality = Magic : Sorceress skills = 2 : FCR = 20
Type = Circlet : Quality = Magic : fireskilltab = 3 : FCR = 20
Type = Circlet : Quality = Magic : fireskilltab = 3 : maxhp >= 85
Type = Circlet : Quality = Magic : coldskilltab = 3 : FCR = 20
Type = Circlet : Quality = Magic : coldskilltab = 3 : maxhp >= 85
Type = Circlet : Quality = Magic : lightningskilltab = 3 : FCR = 20
Type = Circlet : Quality = Magic : lightningskilltab = 3 : maxhp >= 85

Type = Circlet : Quality = Magic : Druid skills = 2 : FCR = 20
Type = Circlet : Quality = Magic : elementalskilltab = 3 : FCR = 20
Type = Circlet : Quality = Magic : elementalskilltab = 3 : maxhp >= 85

Type = Circlet : Quality = Magic : Necromancer skills = 2 : FCR = 20
Type = Circlet : Quality = Magic : poisonandBoneskilltab = 3 : FCR = 20
Type = Circlet : Quality = Magic : poisonandBoneskilltab = 3 : maxhp >= 85

Type = Circlet : Quality = Magic : Paladin skills = 2 : FCR = 20
Type = Circlet : Quality = Magic : palicombatskilltab = 3 : FCR = 20
Type = Circlet : Quality = Magic : palicombatskilltab = 3 : maxhp >= 85

Type = Circlet : Quality = Magic : offensiveaurasskilltab = 3
Type = Shield : Quality = Magic : offensiveaurasskilltab = 3
Type = auricshields : Quality = Magic : offensiveaurasskilltab = 3
Name = Monarch : Quality = Magic : Sockets = 4 : 91 >= 20
Name = Monarch : Quality = Magic : Sockets = 4 : 99 >= 17
Name = Monarch : Quality = Magic : Sockets = 4 : 102 = 30

Name = Dusk Shroud : Quality = Magic : Sockets = 4 : maxhp >= 81
Name = Wyrmhide : Quality = Magic : Sockets = 4 : maxhp >= 81
Name = Scarab Husk : Quality = Magic : Sockets = 4 : maxhp >= 81
Name = Archon Plate : Quality = Magic : Sockets = 4 : maxhp >= 81
Name = Wirefleece : Quality = Magic : Sockets = 4 : maxhp >= 81
Name = Great Hauberk : Quality = Magic : Sockets = 4 : maxhp >= 81

Name = Dusk Shroud : Quality = Magic : Sockets = 4 : 99 = 24
Name = Wyrmhide : Quality = Magic : Sockets = 4 : 99 = 24
Name = Scarab Husk : Quality = Magic : Sockets = 4 : 99 = 24
Name = Archon Plate : Quality = Magic : Sockets = 4 : 99 = 24
Name = Wirefleece : Quality = Magic : Sockets = 4 : 99 = 24
Name = Great Hauberk : Quality = Magic : Sockets = 4 : 99 = 24



Name = Jawbone Cap : Quality >= Magic : skillbattleorders >= 2 : warcriesskilltab = 3
Name = Jawbone Cap : Quality >= Magic : skillbattleorders = 3 : warcriesskilltab = 2
Name = Jawbone Cap : Quality >= Magic : skillbattleorders = 3 : barbarianskills = 2
Name = Fanged helm : Quality >= Magic : skillbattleorders >= 2 : warcriesskilltab = 3
Name = Fanged helm : Quality >= Magic : skillbattleorders = 3 : warcriesskilltab = 2
Name = Fanged helm : Quality >= Magic : skillbattleorders = 3 : barbarianskills = 2
Name = Horned Helm : Quality >= Magic : skillbattleorders >= 2 : warcriesskilltab = 3
Name = Horned Helm : Quality >= Magic : skillbattleorders = 3 : warcriesskilltab = 2
Name = Horned Helm : Quality >= Magic : skillbattleorders = 3 : barbarianskills = 2
Name = Assault Helmet : Quality >= Magic : skillbattleorders >= 2 : warcriesskilltab = 3
Name = Assault Helmet : Quality >= Magic : skillbattleorders = 3 : warcriesskilltab = 2
Name = Assault Helmet : Quality >= Magic : skillbattleorders = 3 : barbarianskills = 2
Name = Avenger guard : Quality >= Magic : skillbattleorders >= 2 : warcriesskilltab = 3
Name = Avenger guard : Quality >= Magic : skillbattleorders = 3 : warcriesskilltab = 2
Name = Avenger guard : Quality >= Magic : skillbattleorders = 3 : barbarianskills = 2
Name = Jawbone Visor : Quality >= Magic : skillbattleorders >= 2 : warcriesskilltab = 3
Name = Jawbone Visor : Quality >= Magic : skillbattleorders = 3 : warcriesskilltab = 2
Name = Jawbone Visor : Quality >= Magic : skillbattleorders = 3 : barbarianskills = 2
Name = Lion helm : Quality >= Magic : skillbattleorders >= 2 : warcriesskilltab = 3
Name = Lion helm : Quality >= Magic : skillbattleorders = 3 : warcriesskilltab = 2
Name = Lion helm : Quality >= Magic : skillbattleorders = 3 : barbarianskills = 2
Name = Rage Mask : Quality >= Magic : skillbattleorders >= 2 : warcriesskilltab = 3
Name = Rage Mask : Quality >= Magic : skillbattleorders = 3 : warcriesskilltab = 2
Name = Rage Mask : Quality >= Magic : skillbattleorders = 3 : barbarianskills = 2
Name = Savage Helmet : Quality >= Magic : skillbattleorders >= 2 : warcriesskilltab = 3
Name = Savage Helmet : Quality >= Magic : skillbattleorders = 3 : warcriesskilltab = 2
Name = Savage Helmet : Quality >= Magic : skillbattleorders = 3 : barbarianskills = 2
Name = Slayer Guard : Quality >= Magic : skillbattleorders >= 2 : warcriesskilltab = 3
Name = Slayer Guard : Quality >= Magic : skillbattleorders = 3 : warcriesskilltab = 2
Name = Slayer Guard : Quality >= Magic : skillbattleorders = 3 : barbarianskills = 2
Name = Carnage Helm : Quality >= Magic : skillbattleorders >= 2 : warcriesskilltab = 3
Name = Carnage Helm : Quality >= Magic : skillbattleorders = 3 : warcriesskilltab = 2
Name = Carnage Helm : Quality >= Magic : skillbattleorders = 3 : barbarianskills = 2

;+5/+6 LS CLAWS

Type = Assassinitem : Quality <= Rare : Assassin skills = 2 : skilllightningsentry = 3
Type = Assassinitem : Quality <Rare>= 2
Type = Assassinitem : Quality <= Rare : itemaddtrapsskilltab = 2 : skilllightningsentry = 3
Type = Assassinclaw : Quality <= Rare : Assassin skills = 2 : skilllightningsentry = 3
Type = Assassinclaw : Quality <Rare>= 2
Type = Assassinclaw : Quality <= Rare : itemaddtrapsskilltab = 2 : skilllightningsentry = 3

;Shields, Armors and gloves

Type = Gloves : Quality = Magic : javelinandspearskilltab = 3 : IAS = 20 ;
Type = Gloves : Quality = Magic : bowandcrossbowskilltab = 3 : IAS = 20 ;
Type = Gloves : Quality = Magic : passiveandmagicskilltab = 3 : IAS = 20 ;
Type = Gloves : Quality = Magic : MartialArtsskilltab = 3 : IAS = 20 ;

;MAGIC/RARE NECRO SHIELDS

Type = Necromanceritem : Quality <Rare>= 2 : Skillbonespear = 3
Type = Necromanceritem : Quality <Rare>= 2 : Skillbonespirit = 3
Type = Necromanceritem : Quality <= Rare : Necromancer Skills = 2 : Skillbonespear = 3
Type = Necromanceritem : Quality <= Rare : Necromancer Skills = 2 : Skillbonespirit = 3
Type = Necromanceritem : Quality <Rare>= 2
Type = Necromanceritem : Quality <Rare>= 2

;Orbs

Type = sorceressitem : Quality >= Magic : skillfireball >= 2 : fireskilltab = 3 : FCR >= 20
Type = sorceressitem : Quality >= Magic : skillfireball = 3 : fireskilltab = 2 : FCR >= 20
Type = sorceressitem : Quality >= Magic : skillfireball = 3 : sorceressskills = 2 : FCR >= 20
Type = sorceressitem : Quality >= Magic : skilllightning >= 2 : lightningskilltab = 3 : FCR >= 20
Type = sorceressitem : Quality >= Magic : skilllightning = 3 : lightningskilltab = 2 : FCR >= 20
Type = sorceressitem : Quality >= Magic : skilllightning = 3 : sorceressskills = 2 : FCR >= 20

; Uniques Rings

Type = ring : Quality = Unique : 80 = 30 ; 30% NagelRing
Type = ring : Quality = Unique
Type = ring : Quality = Unique : 77 = 25 ; Stone of Jordan
;Type = ring : Quality = Unique : 7 = 40 ; Dwarf Star
Type = ring : Quality = Unique : 2 = 15 : tohit >= 150 ; 20dex 200+Ar Raven Frost
Type = ring : Quality = Unique : 60 >= 3 : 127 = 1 ; Bul Kathos Wedding Band
Type = ring : Quality = Unique : itemabsorblightpercent >= 10 : itemmagicbonus >= 10 ; 10/10+ Wisp Projector

; Uniques Amulets

Type = amulet : Quality = Unique
Type = amulet : Quality = Unique : 0 = 12 : 39 = 25 : 41 = 25 : 43 = 25 : 46 = 25 ; Sacrens Chance
Type = amulet : Quality = Unique : 2 = 25 ; Cat's Eye
;Type = amulet : Quality = Unique : 45 = 75 ; Atma's Scarab
Type = amulet : Quality = Unique : 74 = 10 ; The Rising Sun
Type = amulet : Quality = Unique : 41 = 35 ; Highlord's Wrath
Type = amulet : Quality = Unique : 39 >= 20 : 41 >= 20 : 43 >= 20 : 45 >= 20 ; 20+ Mara's Kaleidoscope
Type = amulet : Quality = Unique : 19 >= 400 ; Metalgrid

;Runes

;Name = El rune
Name = Eld rune
Name = Tir rune
Name = Nef rune
Name = Eth rune
Name = Ith rune
Name = Tal rune
Name = Ral rune
Name = Ort rune
Name = Thul Rune
Name = Amn rune
Name = Sol rune
Name = Shael rune
Name = Dol rune
Name = Hel rune
Name = Io rune
Name = Lum rune
Name = Ko rune
Name = Fal rune
Name = Lem rune
Name = Pul rune
Name = Um rune
Name = Mal rune
Name = Ist rune
Name = Gul rune
Name = Vex rune
Name = Ohm rune
Name = Lo rune
Name = Sur rune
Name = Ber rune
Name = Jah rune
Name = Cham rune
Name = Zod rune

;Whites

;Name = Ghost Armor : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
;Name = Serpentskin Armor : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
;Name = Demonhide Armor : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
;Name = Trellised Armor : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
;Name = Linked Mail : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
;Name = Tigulated Mail : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
;Name = Cuirass : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
;Name = Mesh Armor : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
;Name = Russet Armor : Quality = Superior : Enhanced Defense = 15 : Flag ! = Eth
;Name = Sharktooth Armor : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
;Name = Templar Coat : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
;Name = Embossed Plate : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
;Name = Chaos Armor : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
;Name = Ornate Plate : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
Name = Mage Plate : Quality = Superior : Sockets = 0 : Enhanced Defense = 15 : Flag != Eth
Name = Mage Plate : Quality = Superior : Sockets = 3 : Enhanced Defense = 15 : Flag != Eth

;Name = Diamond Mail : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
;Name = Loricated Mail : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
;Name = Kraken Shell : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
;Name = Hellforge Plate : Quality = Superior : Enhance Defense = 15 : Flag != Eth
;Name = Lacquered Plate : Quality = Superior : Enhance Defense = 15 : Flag != Eth
;Name = Shadow Plate : Quality = Superior : Enhance Defense = 15 : Flag != Eth
;Name = Boneweave : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
;Name = Balrog Skin : Quality = Superior : Enhanced Defense = 15 : Flag != Eth
Name = Dusk Shroud : Quality = Superior : Sockets = 0 : Enhanced Defense = 15 : Flag != Eth
Name = Dusk Shroud : Quality = Superior : Sockets = 3 : Enhanced Defense = 15 : Flag != Eth
Name = Dusk Shroud : Quality = Superior : Sockets = 4 : Enhanced Defense = 15 : Flag != Eth
Name = Wyrmhide : Quality = Superior : Sockets = 0 : Enhanced Defense = 15 : Flag != Eth
Name = Wyrmhide : Quality = Superior : Sockets = 3 : Enhanced Defense = 15 : Flag != Eth
Name = Wyrmhide : Quality = Superior : Sockets = 4 : Enhanced Defense = 15 : Flag != Eth
Name = Scarab Husk : Quality = Superior : Sockets = 0 : Enhanced Defense = 15 : Flag != Eth
Name = Scarab Husk : Quality = Superior : Sockets = 3 : Enhanced Defense = 15 : Flag != Eth
Name = Scarab Husk : Quality = Superior : Sockets = 4 : Enhanced Defense = 15 : Flag != Eth
Name = Wirefleece : Quality = Superior : Sockets = 0 : Enhanced Defense = 15 : Flag != Eth
Name = Wirefleece : Quality = Superior : Sockets = 3 : Enhanced Defense = 15 : Flag != Eth
Name = Wirefleece : Quality = Superior : Sockets = 4 : Enhanced Defense = 15 : Flag != Eth
;Name = Great Hauberk : Quality = Superior : Sockets = 0 : Enhanced Defense =15 : Flag != Eth
;Name = Great Hauberk : Quality = Superior : Sockets = 3 : Enhanced Defense = 15 : Flag != Eth
;Name = Great Hauberk : Quality = Superior : Sockets = 4 : Enhanced Defense =15 : Flag != Eth
Name = Archon Plate : Quality = Superior : Sockets = 0 : Enhanced Defense = 15 : Flag != Eth
Name = Archon Plate : Quality = Superior : Sockets = 3 : Enhanced Defense =15 : Flag != Eth
Name = Archon Plate : Quality = Superior : Sockets = 4 : Enhanced Defense = 15 : Flag != Eth
Name = Sacred Armor : Quality = Superior : Sockets = 0 : Enhanced Defense = 15 : Flag != Eth
Name = Sacred Armor : Quality = Superior : Sockets = 3 : Enhanced Defense = 15 : Flag != Eth
Name = Sacred Armor : Quality = Superior : Sockets = 4 : Enhanced Defense = 15 : Flag != Eth

;Name = Boneweave : Quality <Superior>= 620
;Name = Balrog skin : Quality <Superior>= 735
Name = Archon Plate : Quality <Superior>= 745
;Name = Kraken Shell : Quality <Superior>= 745
;Name = Hellforge Plate : Quality <Superior>= 750
;Name = Lacquered Plate : Quality <Superior>= 765
;Name = Shadow Plate : Quality <Superior>= 790
Name = Sacred Armor : Quality <Superior>= 850

;Name = Glorious Axe : Quality <= Superior : Sockets = 5 : Flag = Eth
;Name = Glorious Axe : Quality <Superior>= 5 : Flag != Eth
Name = Berserker Axe : Quality <= Superior : Sockets = 0 : Flag = Eth
Name = Berserker Axe : Quality <Superior>= 4 : Flag = Eth
Name = Berserker Axe : Quality <Superior>= 10 : Flag != Eth
Name = Berserker Axe : Quality <Superior>= 5 : Flag != Eth
Name = Berserker Axe : Quality <Superior>= 10 : Flag != Eth
Name = Phase Blade : Quality <= Superior : Sockets = 0 : Enhanced Damage = 15
Name = Phase Blade : Quality <Superior>= 4 : Enhanced Damage = 15
;Name = Cryptic Sword : Sockets = 4
;Name = Knout : Sockets = 2
;Name = Knout : Sockets = 5
;Name = Highland Blade : Flag = Eth
Name = Small Crescent : Flag = Eth
;Name = Partizan : Sockets = 4
Name = Colossus Blade : Quality <= Superior : Sockets = 0 : Enhanced Damage =15 : Flag = Eth
Name = Colossus Blade : Quality <Superior>= 4 : Enhanced Damage = 15 : Flag = Eth
Name = Colossus Blade : Quality <= Superior : Sockets = 5 : Enhanced Damage = 15 : Flag != Eth

Name = War Pike : Quality <= Superior : Sockets = 0 : Flag = Eth : Enhanced Damage = 15
Name = War Pike : Quality <= Superior : Sockets = 6 : Flag = Eth : Enhanced Damage = 15
Name = Ghost Spear : Quality <= Superior : Sockets = 0 : Flag = Eth : Enhanced Damage = 15
Name = Ghost Spear : Quality <= Superior : Sockets = 6 : Flag = Eth : Enhanced Damage = 15
Name = Cryptic Axe : Quality <= Superior : Sockets = 4 : Flag = Eth : Enhanced Damage = 15
Name = Cryptic Axe : Quality <= Superior : Sockets = 0 : Flag = Eth : Enhanced Damage = 15
Name = Colossus Voulge : Quality <= Superior : Sockets = 4 : Flag = Eth : Enhanced Damage = 15
Name = Colossus Voulge : Quality <= Superior : Sockets = 0 : Flag = Eth : Enhanced Damage = 15
Name = Thresher : Quality <Superior>= 4 : Flag = Eth : Enhanced Damage = 15
Name = Thresher : Quality <= Superior : Sockets = 0 : Flag = Eth : Enhanced Damage = 15
Name = Giant Thresher : Quality <Superior>= 4 : Flag = Eth : Enhanced Damage = 15
Name = Giant Thresher : Quality <= Superior : Sockets = 0 : Flag = Eth : Enhanced Damage = 15
;Name = Great Poleaxe : Quality <Superior>= 4 : Flag = Eth : Enhanced Damage = 15
;Name = Great Poleaxe : Quality <= Superior : Sockets = 0 : Flag = Eth : Enhanced Damage = 15

Name = Crystal Sword : Quality <= Superior : Sockets = 5 : Flag = Eth

Name = Matriarchal Bow : Quality <Superior>= 10
Name = Grand Matron Bow : Quality <Superior>= 10
Name = Great Bow : Quality <= Superior : Sockets = 4 : Enhanced Damage = 15
Name = Great Bow : Quality <= Superior : Sockets = 0 : Enhanced Damage = 15
Name = Crown : Quality <= Superior : Sockets = 3
;Nec Wand

Type = Wand : Quality <Superior>= 2
Type = Wand : Quality <Superior>= 2
Type = Wand : Quality <Superior>= 2 : skillbonespirit >= 2
Type = Wand : Quality <Superior>= 2 : skillbonespirit >= 2
Type = Wand : Quality <Superior>= 1
Type = Wand : Quality <Superior>= 1 : skillbonespirit = 3

;Bone Wand

Name = Bone Wand : Quality <Superior>= 2
Name = Bone Wand : Quality <Superior>= 2
Name = Bone Wand : Quality <Superior>= 2 : skillbonespirit >= 2
Name = Bone Wand : Quality <Superior>= 2 : skillbonespirit >= 2
Name = Bone Wand : Quality <Superior>= 1
Name = Bone Wand : Quality <Superior>= 1 : skillbonespirit = 3

;Grim Wand

Name = Grim Wand : Quality <Superior>= 2
Name = Grim Wand : Quality <Superior>= 2
Name = Grim Wand : Quality <Superior>= 2 : skillbonespirit >= 2
Name = Grim Wand : Quality <Superior>= 2 : skillbonespirit >= 2
Name = Grim Wand : Quality <Superior>= 1
Name = Grim Wand : Quality <Superior>= 1 : skillbonespirit = 3

;Petrified Wand

Name = Petrified Wand : Quality <Superior>= 2
Name = Petrified Wand : Quality <Superior>= 2
Name = Petrified Wand : Quality <Superior>= 2 : skillbonespirit >= 2
Name = Petrified Wand : Quality <Superior>= 2 : skillbonespirit >= 2
Name = Petrified Wand : Quality <Superior>= 1
Name = Petrified Wand : Quality <Superior>= 1 : skillbonespirit = 3

;Tomb Wand

Name = Tomb Wand : Quality <Superior>= 2
Name = Tomb Wand : Quality <Superior>= 2
Name = Tomb Wand : Quality <Superior>= 2 : skillbonespirit >= 2
Name = Tomb Wand : Quality <Superior>= 2 : skillbonespirit >= 2
Name = Tomb Wand : Quality <Superior>= 1
Name = Tomb Wand : Quality <Superior>= 1 : skillbonespirit = 3

;Grave Wand

Name = Grave Wand : Quality <Superior>= 2
Name = Grave Wand : Quality <Superior>= 2
Name = Grave Wand : Quality <Superior>= 2 : skillbonespirit >= 2
Name = Grave Wand : Quality <Superior>= 2 : skillbonespirit >= 2
Name = Grave Wand : Quality <Superior>= 1
Name = Grave Wand : Quality <Superior>= 1 : skillbonespirit = 3

;Polished Wand

Name = Polished Wand : Quality <Superior>= 2
Name = Polished Wand : Quality <Superior>= 2
Name = Polished Wand : Quality <Superior>= 2 : skillbonespirit >= 2
Name = Polished Wand : Quality <Superior>= 2 : skillbonespirit >= 2
Name = Polished Wand : Quality <Superior>= 1
Name = Polished Wand : Quality <Superior>= 1 : skillbonespirit = 3

;Ghost Wand

Name = Ghost Wand : Quality <Superior>= 2
Name = Ghost Wand : Quality <Superior>= 2
Name = Ghost Wand : Quality <Superior>= 2 : skillbonespirit >= 2
Name = Ghost Wand : Quality <Superior>= 2 : skillbonespirit >= 2
Name = Ghost Wand : Quality <Superior>= 1
Name = Ghost Wand : Quality <Superior>= 1 : skillbonespirit = 3

;Lich Wand

Name = Lich Wand : Quality <


Last edited by Kound93 on 01 Jul 2009 01:25 am; edited 1 time in total

_________________
This user's signature has been disabled
Back to top
View user's profile Send private message
Kound93


Group: Banned
Joined: 02 Sep 2008
Posts: 2125
Gold: 17.50


vm.gif

Status:
Warn: Banned
Reputation: 44    


Banned

Post#2 Posted: 02 Jul 2009 04:15 am    Post subject: Reply with quote

up
_________________
This user's signature has been disabled
Back to top
View user's profile Send private message
Qry
Nick

Group: Banned
Joined: 04 Sep 2009
Posts: 256
Gold: 0.00


Status:
Warn: Banned
Reputation: 1    


Banned

Post#3 Posted: 04 Sep 2009 06:27 am    Post subject: Reply with quote

lol ^^
_________________
This user's signature has been disabled
Back to top
View user's profile Send private message AIM Address MSN Messenger
selena31


Group: Members
Joined: 29 May 2009
Posts: 145
Gold: Locked


si.gif

Status:
Warn:
Reputation: 4    



Post#4 Posted: 04 Sep 2009 06:44 am    Post subject: Reply with quote

tongue

Last edited by selena31 on 02 Nov 2009 10:19 am; edited 1 time in total

_____________________
PRO Lvler and rusher smile
Back to top
View user's profile Send private message Yahoo Messenger


Display posts from previous:   
1 Members: Guest
Post new topic  Reply to topic  d3jsp Forum Index -> Diablo II Discussion -> Bots and Programs All times are GMT - 4 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You cannot download files in this forum



D3jsp is proudly powered by phpBB © 2.0
Theme and Forum by tramway