|  | 
 
  
	| 
 
 | 
	
	
	
	
	
	 
 
  | 
 
	   
		| Do you think this is a good build? |   
		| 
						 
			  | Yes |  | 50% | [ 1 ] |   
			  | No |  | 50% | [ 1 ] |   
			  | i like mine better. |  | 0% | [ 0 ] |  |   
		| Total Votes : 2 |  
 | 
	
	
		| Author | Message | 
		 
		| bulldogmitch91 
 
 Group: Members
 Joined: 13 Sep 2008
 Posts: 213
 Gold: 4.10
 
 
 
  
 Status:
   Warn:
  Reputation: 4
 
 
 
 | 
			
				|  #1 Posted: 09 Dec 2008 08:47 pm    Post subject: My mfing Tals light sorc |   |   
				| 
 |  
				| This build gets 24k dmg/2k life/maxblock/800mana/65fcr/86fhr/Max resis/350+ mf @ lvl 91 
 Full tals/ has the following jewels in it 15res/8ene 7fhr/15res 7fhr/15res
 perf nagel
 soj
 Perfect chancies
 Perfect Travs
 Perfect gheeds
 Umd Whistans
 20/17 storch
 15/16/10 anni
 
 switch
 1/3/2 cta
 lidless
 
 Merc
 Low dmg infinity
 Eth fort
 Per Vgaze
 
 Light sorc - Rapes Mfing/Chaos/baals/rushes
 
 this sorc is fun lmk wat yall think
 
 Last edited by bulldogmitch91 on 09 Dec 2008 08:50 pm; edited 1 time in total
 _____________________
 
  |  | 
	 
		| Back to top |  | 
	 
		|  | 
			 
		| Parasola 
 
 Group: Banned
 Joined: 12 Oct 2008
 Posts: 732
 Gold: Locked
 
 
 
  
 Status:
   Warn: Banned
 Reputation: 8
 
 
  
 
 | 
			
				|  #2 Posted: 10 Dec 2008 12:13 am    Post subject: |   |   
				| 
 |  
				| idk man i wouldnt make a sorc with more then 300 mf
 but if it works for you
 its good
 _________________
 This user's signature has been disabled
 |  | 
	 
		| Back to top |  | 
	 
		|  | 
			 
		| Pinko 
 
 Group: Scammer
 Joined: 12 Jul 2008
 Posts: 4415
 Gold: Locked
 Clan: Elite
 
 
 Status:
   Warn:
  Reputation: 43
 
 
  
 
 | 
			
				|  #3 Posted: 10 Dec 2008 09:06 pm    Post subject: |   |   
				| 
 |  
				| That's good build , but i can't call that "MF sorc"   
 MF sorc is the mass MF sorc (doesn't mind the great dmg , max block and so .
 The MF sorc is wearing 6sock cs with 6 x ist runes , 4 sock monarch with 4 x ist runes and so ...
 For BOT soso , that's realy good build too
  |  | 
	 
		| Back to top |  | 
	 
		|  | 
			 
		| Parasola 
 
 Group: Banned
 Joined: 12 Oct 2008
 Posts: 732
 Gold: Locked
 
 
 
  
 Status:
   Warn: Banned
 Reputation: 8
 
 
  
 
 | 
			
				|  #4 Posted: 10 Dec 2008 09:14 pm    Post subject: |   |   
				| 
 |  
				|  	  | Pinko wrote: |  	  | That's good build , but i can't call that "MF sorc"   
 MF sorc is the mass MF sorc (doesn't mind the great dmg , max block and so .
 The MF sorc is wearing 6sock cs with 6 x ist runes , 4 sock monarch with 4 x ist runes and so ...
 For BOT soso , that's realy good build too
  | 
 
 no
 mf sorc does not wear all that.
 killing speed > mf
 + you need only 300mf
 _________________
 This user's signature has been disabled
 |  | 
	 
		| Back to top |  | 
	 
		|  | 
	| 
 
 | 
 
		|  | 
		 
		| Pinko 
 
 Group: Scammer
 Joined: 12 Jul 2008
 Posts: 4415
 Gold: Locked
 Clan: Elite
 
 
 Status:
   Warn:
  Reputation: 43
 
 
  
 
 | 
			
				|  #5 Posted: 10 Dec 2008 09:23 pm    Post subject: |   |   
				| 
 |  
				|  	  | Parasola wrote: |  	  |  	  | Pinko wrote: |  	  | That's good build , but i can't call that "MF sorc"   
 MF sorc is the mass MF sorc (doesn't mind the great dmg , max block and so .
 The MF sorc is wearing 6sock cs with 6 x ist runes , 4 sock monarch with 4 x ist runes and so ...
 For BOT soso , that's realy good build too
  | 
 
 no
 mf sorc does not wear all that.
 killing speed > mf
 + you need only 300mf
 | 
 I just showed what i'm thinking .
 I havn't said that this build is crap or something like that . Please respect the other's descision(can't spell that) .
 |  | 
	 
		| Back to top |  | 
	 
		|  | 
			 
		| Parasola 
 
 Group: Banned
 Joined: 12 Oct 2008
 Posts: 732
 Gold: Locked
 
 
 
  
 Status:
   Warn: Banned
 Reputation: 8
 
 
  
 
 | 
			
				|  #6 Posted: 10 Dec 2008 09:29 pm    Post subject: |   |   
				| 
 |  
				|  	  | Pinko wrote: |  	  |  	  | Parasola wrote: |  	  |  	  | Pinko wrote: |  	  | That's good build , but i can't call that "MF sorc"   
 MF sorc is the mass MF sorc (doesn't mind the great dmg , max block and so .
 The MF sorc is wearing 6sock cs with 6 x ist runes , 4 sock monarch with 4 x ist runes and so ...
 For BOT soso , that's realy good build too
  | 
 
 no
 mf sorc does not wear all that.
 killing speed > mf
 + you need only 300mf
 | 
 I just showed what i'm thinking .
 I havn't said that this build is crap or something like that . Please respect the other's descision(can't spell that) .
 | 
 
 yea
 but still more then 300 mf = bigger chance of blue items dropping nn that
 _________________
 This user's signature has been disabled
 |  | 
	 
		| Back to top |  | 
	 
		|  | 
			 
		| Pinko 
 
 Group: Scammer
 Joined: 12 Jul 2008
 Posts: 4415
 Gold: Locked
 Clan: Elite
 
 
 Status:
   Warn:
  Reputation: 43
 
 
  
 
 | 
			
				|  #7 Posted: 10 Dec 2008 09:33 pm    Post subject: |   |   
				| 
 |  
				| Edit : Sorry i exactly forgot the exactly stats , so there is a copy from Blizzard's website . There is the link too : http://battle.net/diablo2exp/items/magic/magicfind.shtml 
 "% Better Chance of Getting Magic Item" can provide a significant increase in the number of Unique, Rare, and Set Items you find. Players that wish to find "good" Rare Items, and more Set and Unique Items will want to invest heavily in this magical bonus. Just remember, you can never have enough % Better Chance. Increasing your Magic Find Percentage will always help you.
 
 "% Better Chance of Getting Magic Item" does not increase the Chances of getting an Exceptional Item but if you do roll an Exceptional Item the chance of that being Magical/Rare will increase.
 
 How do Chance to Find Magic Items really work?
 If you find an item that gives 20% Better Chance of Getting a Magic Item, and a Monster has a 2% chance to drop a Magic Item, you will now have 2.4% Chance of getting that Magic Item.
 
 I have a 100% better chance of getting magic items but I don’t get them all the time why?
 This is base upon the monsters chance to drop an item. With a 100% better chance of getting a magic item, a monster with a 1% chance of dropping a magical item would have that random chance go up to 2%.
 
 What exactly are "Magic Items"
 Magic Items in this definition include Magic Items, Set Items, Unique Items and Rare Items.
 
 
 Is there a cap on Magic Find?
 No.
 
 Is there an ideal % Magic Find Number?
 No. The more the better. Previously a bug resulted a penalty for more than a certain percentage, but this has been fixed.
 
 I heard if you get Magic Find high enough you get all Sets and Uniques
 No. This was the case in previous versions due to a bug but that has been corrected (sorry!).
 
 Will Magic Find work on Barrels, Chests, or other non Monsters that drop items?
 Yes.
 
 Does Magic Find work on bosses?
 Yes.
 
 Will Magic Find work on Runes?
 No. It has no bearing on the number of Runes you'll find (you don't find more magic items and less Runes for example, nor is there a greater chance of getting a Rune or a better Rune, etc.).
 
 Will Magic Find work to increase finding Magic Items with the Barbarian's Find Item Skill?
 Yes.
 
 Will Magic Find help getting better Items from Gambling?
 No.
 
 Will Magic Find work with Minions and Hirelings?
 Yes. When you make a kill, you get the Magic Find % of yourself only. When a Hireling gets a kill, it uses the combined Magic Find of the Hireling and you.
 
 How does Magic Find work in a Party?
 The chance to get a Magic Item will be determined on the player that makes the killing blow on the monster. If the party has several items that give a Better Chance of Getting Magic Item, they are not added together, whichever party member makes the killing blow will determine the chance of getting a Magic Item. For the best results, have the player in the party that has the best Chance of Getting a Magic Item finish off all the monsters.
 
 Magic Find Returns
 While there is no cap on Magic Find there is a diminishing return formula (that is not available) that becomes active over 10% Magic Find for Rare, Set, and Unique Items (But Not Regular Violet (Blue) Magic Items). This does not mean that it's useless to get over 10% but it does mean that the benefits drop off as you get higher and higher Magic Find. The most Magic Find is still better than less Magic Find.
 
 Maxing Magic Find
 So you want to be the king or queen of Magic Find? A common comment is with a lot of Magic Find you'll not be able to kill anything. Some classes such as spell casters (Sorceress, Necromancer, Elemental Druid) are more capable of sacrificing all equipment for Magic Find. You may wish to create "Magic Find Characters" to "farm" or find items then use those items on other characters.
 
 Here's how to get the most (1167%) out of Magic Find for yourself. This does not count the maximum possible with Hirelings but you only receive that bonus when Hirelings make a kill. Add Magic Find to Hirelings to increase Magic Find even more. Some items are pretty rare making it difficult but not impossible (especially with time and trading) to obtain the most Magic Find. Alternative "poor man" items are suggested.
 
 
 Helm (110%)
 110% Artisan's Tiara of Luck (35%) Socketed with three 24% Perfect Topaz or three 25% Ist Runes.
 90% Set Avenger Guard: Immortal King's Will (Barbarian Only) (40% Socketed with Two 24% Perfect Topazes or Two 25% Ist Runes)
 80% Set Corona: Griswold's Valor (30%) Socketed with Two 24% Perfect Topazes or Two 25% Ist Runes
 74-75% Harlequin Crest (50% + Socketed with One 24% Perfect Topaz or a 25% Ist Rune)
 or 74-75% Tarnhelm (Perfect 50% Tarnhelm + Socketed with One 24% Perfect Topaz or 25% Ist Rune)
 or 74-75% Stealskull (Perfect 50% Stealskull + Socketed with One 24% Perfect Topaz or 25% Ist Rune)
 or 72% 3 Socketed Helm with 3 Perfect Topazes.
 Armor (148%)
 148% Skullder's Ire (1.25-123% + Socketed with 24% Perfect Topaz or 25% Ist Rune)
 or 112-113% Tal Rasha's Guardianship (88% + Socketed with 24% Perfect Topaz or 25% Ist Rune)
 or 100% Wealth Rune Word Armor
 or 1-99% Enigma Rune Word Armor
 or 96% 4 Socketed Armor with 4 Perfect Topazes.
 
 Weapon 1 (180%)
 180% 6 Socketed Weapon with 6 Ist Runes (180%, very hard to do based on Rune Availability)
 or 159% Unique Sword: Blade of Ali Baba 99% with 2 30% Ist Runes Socketed
 or 117-130% Unique Dagger: Gull (100% + Socketed with 5-17% Magic Find Jewel or 30% Ist Rune) or 6 Socketed Weapon with Several Magic Find Jewels (30-102%, somewhat hard to do based on Jewel Availability)
 
 
 Weapon 2 (180%)(Barbarians Only)
 180% 6 Socketed Weapon with 6 Ist Runes (180%, very hard to do based on Rune Availability)
 or 159% Unique Sword: Blade of Ali Baba 99% with 2 30% Ist Runes Socketed
 or 117-130% Unique Dagger: Gull (100% + Socketed with 5-17% Magic Find Jewel or 30% Ist Rune) or 6 Socketed Weapon with Several Magic Find Jewels (30-102%, somewhat hard to do based on Jewel Availability)
 
 
 Shield (100%)
 4 Socket Shield with 4 Ist Runes (100%, very hard to do)
 or 3 Socket Shield with 3 Ist Runes (75%, very hard to do)
 or 3 or 4 Socket Shield with 3-4 Jewels of 5-17% Magic Find (15-68%)
 or Milabrega's Orb socketed with a Ist Rune (45%)
 or Rhyme Rune Word Shield (25%)
 
 Belts (30%)
 30% Unique Goldwrap Heavy Belt
 or 15% Tal Rasha's Fine-Spun Cloth - Combined with Tal Rasha's Adjudication (Amulet) and Tal Rasha's Guardianship (Armor) you'll receive +65% Magic Find which will be equal or greater than a 48% Amulet and 30% Goldwrap. An alternative is the 100% Wealth Rune Word, 30% Goldwrap and 48% Amulet.
 
 Boots (50%)
 50% War Traveler (Unique Battle Boots)
 or Magic Boots of Luck (35%)
 or 34% Magic Find Rare Boots (can only be found by trading for Pre 1.08 Patch boots)
 
 
 Gloves (40%)
 40% Unique Chain Gloves: Chance Guards
 or Rare 34% Magic Find Gloves (can only be found by trading for Pre 1.08 Patch Gloves)
 or 25% Magic/Rare Gloves
 
 
 Amulets (50%)
 50% Magic Fortuitous Amulet of Luck
 or 48% Rare Amulet (only found by trading for Amulets before 1.08 Patch)
 or 35% Rare Amulet
 
 Rings (80%)
 (2) 40% Magic Fortuitous Rings of Fortune
 or (2) 30% Nagelrings
 or (2) 32% Magic Find Rare Rings (Only found Trading for items before 1.08 Patch)
 or (2) 25% Magic Find Rare Rings
 
 
 Charms (299%)
 1 perfect Gheed's Fortune Grand Charm (%40) and 7% Small Charms (37 of them at 7% = 259%, you would have to drop Charms to pick up items) which is equal to %299. 27 7% Charms is ideal. This leaves room for a 3x2 item and the Horadric Cube. You can place your keys and Tomes in the Horadric Cube then move them out into the open space to use them. This can be frustrating to do and is only recommended for extreme players.
 
 Magic Find Totals
 100% - Magic Find Newbie
 200% - Magic Find Newbie
 300% - Magic Find Newbie
 400% - Magic Find Regular
 500% - Magic Find Regular
 600% - Magic Find Professional
 700-1167+% - Magic Find Master
 
 Last edited by Pinko on 10 Dec 2008 09:37 pm; edited 1 time in total
 |  | 
	 
		| Back to top |  | 
	 
		|  | 
			 
		| Parasola 
 
 Group: Banned
 Joined: 12 Oct 2008
 Posts: 732
 Gold: Locked
 
 
 
  
 Status:
   Warn: Banned
 Reputation: 8
 
 
  
 
 | 
			
				|  #8 Posted: 10 Dec 2008 09:34 pm    Post subject: |   |   
				| 
 |  
				|  	  | Pinko wrote: |  	  |  	  | Parasola wrote: |  	  |  	  | Pinko wrote: |  	  |  	  | Parasola wrote: |  	  |  	  | Pinko wrote: |  	  | That's good build , but i can't call that "MF sorc"   
 MF sorc is the mass MF sorc (doesn't mind the great dmg , max block and so .
 The MF sorc is wearing 6sock cs with 6 x ist runes , 4 sock monarch with 4 x ist runes and so ...
 For BOT soso , that's realy good build too
  | 
 
 no
 mf sorc does not wear all that.
 killing speed > mf
 + you need only 300mf
 | 
 I just showed what i'm thinking .
 I havn't said that this build is crap or something like that . Please respect the other's descision(can't spell that) .
 | 
 
 yea
 but still more then 300 mf = bigger chance of blue items dropping nn that
 | 
 every 100% better chance = 1 more % to drop an item.
 Like if Mephsto on hell have 0.5% chance to drop Arach , if you have 500% Better chance you will got 1% chance to get Arach . The point from the Better chance (called MF) is no so big . Someone trust that it's realy important , but i don't think so .
 | 
 
 doesnt work like that but w.e
 gl
 _________________
 This user's signature has been disabled
 |  | 
	 
		| Back to top |  | 
	 
		|  | 
			 
		| Pinko 
 
 Group: Scammer
 Joined: 12 Jul 2008
 Posts: 4415
 Gold: Locked
 Clan: Elite
 
 
 Status:
   Warn:
  Reputation: 43
 
 
  
 
 | 
			
				|  #9 Posted: 12 Dec 2008 08:48 am    Post subject: |   |   
				| 
 |  
				| Cheap my updated post |  | 
	 
		| Back to top |  | 
	 
		|  | 
			 
		| megafusionYour Worst Fears Come True 
  Group: Retired Moderators
 Joined: 20 Jun 2008
 Donor:
  Posts: 13900
 Gold: 207.75
 Clan: HoD II
 
 
 Status:
   Warn:
  Reputation: 53
 
 
  
 
 | 
			
				|  #10 Posted: 12 Dec 2008 11:05 am    Post subject: |   |   
				| 
 |  
				| Id rather go 35fcr spirit over a whistans _____________________
 
  |  | 
	 
		| Back to top |  | 
	 
		|  | 
			 
		| Parasola 
 
 Group: Banned
 Joined: 12 Oct 2008
 Posts: 732
 Gold: Locked
 
 
 
  
 Status:
   Warn: Banned
 Reputation: 8
 
 
  
 
 | 
			
				|  #11 Posted: 12 Dec 2008 06:46 pm    Post subject: |   |   
				| 
 |  
				| MF     Unique  Set     Rare    Magic    Real MF multiplikator for Uniques 100     71      83      85     100      1.71
 200    111     142     150     200      2.11
 300    136     187     200     300      2.36
 400    153     222     240     400      2.53
 500    166     250     272     500      2.66
 600    176     272     300     600      2.76
 700    184     291     323     700      2.84
 800    190     307     342     800      2.90
 900    192     321     369     900      2.92
 
 
 notice how much % of uniques dropping increses from 300 - 900(56%)
 now magic items % of drop : ( increases by 600%!)
 at such a high mf
 
 you will have:
 problems killing monsters
 most of your drops will be blue magicks
 
 and only thing you can do with mf barb is pop courpses
 since with 2 x 180mf blades he wont kill anything at all exept normal meph
 _________________
 This user's signature has been disabled
 |  | 
	 
		| Back to top |  | 
	 
		|  | 
			 
		| thecookiemonster 
 
 Group: Members
 Joined: 25 Jan 2009
 Posts: 97
 Gold: 4.00
 
 
 Status:
   Warn:
  Reputation: 2
 
 
 
 | 
			
				|  #12 Posted: 13 Feb 2009 05:48 pm    Post subject: |   |   
				| 
 |  
				| i like sorcs that wear tals they are really good. |  | 
	 
		| Back to top |  | 
	 
		|  | 
			 
		| Wind 
 
 Group: Banned
 Joined: 11 Feb 2009
 Posts: 67
 Gold: 32.50
 
 
 
  
 Status:
   Warn: Banned
 Reputation: 0
 
 
  
 
 | 
			
				|  #13 Posted: 13 Feb 2009 06:41 pm    Post subject: |   |   
				| 
 |  
				|  	  | Pinko wrote: |  	  | Edit : Sorry i exactly forgot the exactly stats , so there is a copy from Blizzard's website . There is the link too : http://battle.net/diablo2exp/items/magic/magicfind.shtml 
 "% Better Chance of Getting Magic Item" can provide a significant increase in the number of Unique, Rare, and Set Items you find. Players that wish to find "good" Rare Items, and more Set and Unique Items will want to invest heavily in this magical bonus. Just remember, you can never have enough % Better Chance. Increasing your Magic Find Percentage will always help you.
 
 "% Better Chance of Getting Magic Item" does not increase the Chances of getting an Exceptional Item but if you do roll an Exceptional Item the chance of that being Magical/Rare will increase.
 
 How do Chance to Find Magic Items really work?
 If you find an item that gives 20% Better Chance of Getting a Magic Item, and a Monster has a 2% chance to drop a Magic Item, you will now have 2.4% Chance of getting that Magic Item.
 
 I have a 100% better chance of getting magic items but I don’t get them all the time why?
 This is base upon the monsters chance to drop an item. With a 100% better chance of getting a magic item, a monster with a 1% chance of dropping a magical item would have that random chance go up to 2%.
 
 What exactly are "Magic Items"
 Magic Items in this definition include Magic Items, Set Items, Unique Items and Rare Items.
 
 
 Is there a cap on Magic Find?
 No.
 
 Is there an ideal % Magic Find Number?
 No. The more the better. Previously a bug resulted a penalty for more than a certain percentage, but this has been fixed.
 
 I heard if you get Magic Find high enough you get all Sets and Uniques
 No. This was the case in previous versions due to a bug but that has been corrected (sorry!).
 
 Will Magic Find work on Barrels, Chests, or other non Monsters that drop items?
 Yes.
 
 Does Magic Find work on bosses?
 Yes.
 
 Will Magic Find work on Runes?
 No. It has no bearing on the number of Runes you'll find (you don't find more magic items and less Runes for example, nor is there a greater chance of getting a Rune or a better Rune, etc.).
 
 Will Magic Find work to increase finding Magic Items with the Barbarian's Find Item Skill?
 Yes.
 
 Will Magic Find help getting better Items from Gambling?
 No.
 
 Will Magic Find work with Minions and Hirelings?
 Yes. When you make a kill, you get the Magic Find % of yourself only. When a Hireling gets a kill, it uses the combined Magic Find of the Hireling and you.
 
 How does Magic Find work in a Party?
 The chance to get a Magic Item will be determined on the player that makes the killing blow on the monster. If the party has several items that give a Better Chance of Getting Magic Item, they are not added together, whichever party member makes the killing blow will determine the chance of getting a Magic Item. For the best results, have the player in the party that has the best Chance of Getting a Magic Item finish off all the monsters.
 
 Magic Find Returns
 While there is no cap on Magic Find there is a diminishing return formula (that is not available) that becomes active over 10% Magic Find for Rare, Set, and Unique Items (But Not Regular Violet (Blue) Magic Items). This does not mean that it's useless to get over 10% but it does mean that the benefits drop off as you get higher and higher Magic Find. The most Magic Find is still better than less Magic Find.
 
 Maxing Magic Find
 So you want to be the king or queen of Magic Find? A common comment is with a lot of Magic Find you'll not be able to kill anything. Some classes such as spell casters (Sorceress, Necromancer, Elemental Druid) are more capable of sacrificing all equipment for Magic Find. You may wish to create "Magic Find Characters" to "farm" or find items then use those items on other characters.
 
 Here's how to get the most (1167%) out of Magic Find for yourself. This does not count the maximum possible with Hirelings but you only receive that bonus when Hirelings make a kill. Add Magic Find to Hirelings to increase Magic Find even more. Some items are pretty rare making it difficult but not impossible (especially with time and trading) to obtain the most Magic Find. Alternative "poor man" items are suggested.
 
 
 Helm (110%)
 110% Artisan's Tiara of Luck (35%) Socketed with three 24% Perfect Topaz or three 25% Ist Runes.
 90% Set Avenger Guard: Immortal King's Will (Barbarian Only) (40% Socketed with Two 24% Perfect Topazes or Two 25% Ist Runes)
 80% Set Corona: Griswold's Valor (30%) Socketed with Two 24% Perfect Topazes or Two 25% Ist Runes
 74-75% Harlequin Crest (50% + Socketed with One 24% Perfect Topaz or a 25% Ist Rune)
 or 74-75% Tarnhelm (Perfect 50% Tarnhelm + Socketed with One 24% Perfect Topaz or 25% Ist Rune)
 or 74-75% Stealskull (Perfect 50% Stealskull + Socketed with One 24% Perfect Topaz or 25% Ist Rune)
 or 72% 3 Socketed Helm with 3 Perfect Topazes.
 Armor (148%)
 148% Skullder's Ire (1.25-123% + Socketed with 24% Perfect Topaz or 25% Ist Rune)
 or 112-113% Tal Rasha's Guardianship (88% + Socketed with 24% Perfect Topaz or 25% Ist Rune)
 or 100% Wealth Rune Word Armor
 or 1-99% Enigma Rune Word Armor
 or 96% 4 Socketed Armor with 4 Perfect Topazes.
 
 Weapon 1 (180%)
 180% 6 Socketed Weapon with 6 Ist Runes (180%, very hard to do based on Rune Availability)
 or 159% Unique Sword: Blade of Ali Baba 99% with 2 30% Ist Runes Socketed
 or 117-130% Unique Dagger: Gull (100% + Socketed with 5-17% Magic Find Jewel or 30% Ist Rune) or 6 Socketed Weapon with Several Magic Find Jewels (30-102%, somewhat hard to do based on Jewel Availability)
 
 
 Weapon 2 (180%)(Barbarians Only)
 180% 6 Socketed Weapon with 6 Ist Runes (180%, very hard to do based on Rune Availability)
 or 159% Unique Sword: Blade of Ali Baba 99% with 2 30% Ist Runes Socketed
 or 117-130% Unique Dagger: Gull (100% + Socketed with 5-17% Magic Find Jewel or 30% Ist Rune) or 6 Socketed Weapon with Several Magic Find Jewels (30-102%, somewhat hard to do based on Jewel Availability)
 
 
 Shield (100%)
 4 Socket Shield with 4 Ist Runes (100%, very hard to do)
 or 3 Socket Shield with 3 Ist Runes (75%, very hard to do)
 or 3 or 4 Socket Shield with 3-4 Jewels of 5-17% Magic Find (15-68%)
 or Milabrega's Orb socketed with a Ist Rune (45%)
 or Rhyme Rune Word Shield (25%)
 
 Belts (30%)
 30% Unique Goldwrap Heavy Belt
 or 15% Tal Rasha's Fine-Spun Cloth - Combined with Tal Rasha's Adjudication (Amulet) and Tal Rasha's Guardianship (Armor) you'll receive +65% Magic Find which will be equal or greater than a 48% Amulet and 30% Goldwrap. An alternative is the 100% Wealth Rune Word, 30% Goldwrap and 48% Amulet.
 
 Boots (50%)
 50% War Traveler (Unique Battle Boots)
 or Magic Boots of Luck (35%)
 or 34% Magic Find Rare Boots (can only be found by trading for Pre 1.08 Patch boots)
 
 
 Gloves (40%)
 40% Unique Chain Gloves: Chance Guards
 or Rare 34% Magic Find Gloves (can only be found by trading for Pre 1.08 Patch Gloves)
 or 25% Magic/Rare Gloves
 
 
 Amulets (50%)
 50% Magic Fortuitous Amulet of Luck
 or 48% Rare Amulet (only found by trading for Amulets before 1.08 Patch)
 or 35% Rare Amulet
 
 Rings (80%)
 (2) 40% Magic Fortuitous Rings of Fortune
 or (2) 30% Nagelrings
 or (2) 32% Magic Find Rare Rings (Only found Trading for items before 1.08 Patch)
 or (2) 25% Magic Find Rare Rings
 
 
 Charms (299%)
 1 perfect Gheed's Fortune Grand Charm (%40) and 7% Small Charms (37 of them at 7% = 259%, you would have to drop Charms to pick up items) which is equal to %299. 27 7% Charms is ideal. This leaves room for a 3x2 item and the Horadric Cube. You can place your keys and Tomes in the Horadric Cube then move them out into the open space to use them. This can be frustrating to do and is only recommended for extreme players.
 
 Magic Find Totals
 100% - Magic Find Newbie
 200% - Magic Find Newbie
 300% - Magic Find Newbie
 400% - Magic Find Regular
 500% - Magic Find Regular
 600% - Magic Find Professional
 700-1167+% - Magic Find Master
 | 
 
 ever heard of diminishing return
 _________________
 This user's signature has been disabled
 |  | 
	 
		| Back to top |  | 
	 
		|  | 
			 
		| Swartor 
 
  Group: Members
 Joined: 29 Jun 2008
 Posts: 962
 Gold: 1.54
 Clan: Jagshemash
 
 
 Status:
   Warn:
  Reputation: 8
 
 
 
 | 
			
				|  #14 Posted: 07 Mar 2009 03:14 pm    Post subject: |   |   
				| 
 |  
				| nice _____________________
 Regards.
 |  | 
	 
		| Back to top |  | 
	 
		|  | 
			 
		|  |