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I'm making a map and I have a question(s)

 
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MaruKazeryu


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Post#1 Posted: 01 Jul 2008 05:29 pm    Post subject: I'm making a map and I have a question(s) Reply with quote

I'm making an rpg based off a book my friends wrote, and I'm coming to some problems that need some help. I only have 1 question right now, but I may have some later...

How do I make it so you get minerals every ??? kills, but not making it give you constant kills?

all I know how to do is like you get 5 kills you get 1 mineral, and that's it, or you get 5 kills, you get 1 mineral over and over and over. any help please?
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KnightMaire


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Post#2 Posted: 11 Nov 2008 06:54 pm    Post subject: Reply with quote

If you dont want anyone to see your Kill number then its easy.
1. Condition:
Current Player score 'Kills' is exactly 5.
Action:
Set score 'Kills' set to 0 for Current Player
Add 1 ore for currentPlayer
PreserveTrigger
Comment("Optional")

2. Condition:
Always
Action:
ShowLeaderBoard 'Custom' Labeled "Kills".

3. Condition:
Current PLayer Kill exactly 1 any unit.
Action:
Modify Kills for Current PLayer set to 0 kills.
Add 1 custom for current player. (Custom as in SCore)
PreserveTrigger

Those are the three you need. Make sure you have Hyper Triggers or else the timing will be thrown off and the scoring may get gay'd.
You must use Costom score because Kill Leader Board give you 100 points for every kill.

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ryip1


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Post#3 Posted: 21 Aug 2010 09:11 am    Post subject: Reply with quote

you could use kill/razing scores if you want it to be a specific unit (Zerglings are worth 50 and etc)
or if you want the minerals to be shared you could simply just make it "Suffered atleast 5 deaths" "subtract 5 death" (Do atleast since if you splash kill multiple ones, itll skip over the trigger)
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Memro1


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Post#4 Posted: 08 Aug 2011 08:21 pm    Post subject: Reply with quote

Scheck the score settings, turn to 0 or something
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