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WTF IS WITH THE TRIGGER SYSTEM?!?!?!?

 
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jasoncan13


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Post#1 Posted: 13 Jan 2008 09:18 pm    Post subject: WTF IS WITH THE TRIGGER SYSTEM?!?!?!? Reply with quote

The trigger system in the map editor sucks monkey balls, now who agrees?
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kyle128


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Post#2 Posted: 14 Jan 2008 08:02 pm    Post subject: Reply with quote

it's okay. except for the functions. and the fact that it's from the Campaign editor.
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ToMMiE


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Post#3 Posted: 14 Jan 2008 08:26 pm    Post subject: Reply with quote

its wierd.. i didnt get it either
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Post#4 Posted: 10 May 2008 05:27 am    Post subject: Reply with quote

buy gameguide
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Post#5 Posted: 12 Jul 2008 08:52 pm    Post subject: Reply with quote

its decent
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Post#6 Posted: 13 Aug 2008 10:53 pm    Post subject: Reply with quote

its okay...i can use it its just welllll um wierd wacko
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Post#7 Posted: 22 Aug 2008 01:13 am    Post subject: Reply with quote

Which map editor are you talking about?
the normal one that comes with the game?

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KnightMaire


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Post#8 Posted: 11 Nov 2008 06:25 pm    Post subject: Reply with quote

ChronicTacos wrote:
Which map editor are you talking about?
the normal one that comes with the game?

I was going to ask the same thing.
It depends on the editor, StarEdit sucks i agree.
The best triggering editor is X-Tra no doubt.
SCM Draft2 is the most preferred.
I personally like StarForge because its triggering is almost identical to javascript.

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Post#9 Posted: 17 Jul 2009 11:02 pm    Post subject: Reply with quote

well i think scmdraft is the best. Xtraeditor was ok for a while but scmdraft allows you to stack and do a lot more triggers and everything all the different xtras do. Its one hell of a map editing tool and plus you can make entire maps with it. only downsides to it is you shouldnt mix it with other mapping utilities. but its better than starforge and xtra editor easily
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Post#10 Posted: 18 Jul 2009 09:04 am    Post subject: Reply with quote

Ehh, They each have they're positives and negatives. Abd what do you means you shouldn't mix? The only problem I encounter by mixing is that in X-Tra, the terrain gets f'ed up if theres square terrain. Other Than that its all fine. 0.o
If sCmD had the X-Tra style triggering system it would be rape

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Post#11 Posted: 18 Jul 2009 01:19 pm    Post subject: Reply with quote

Seriously, I'm ok with triggedit. It easy to use for all map editors. Such as ScmDraft 2, Starforge, and others. You can do everything with the triggers I mean, its easy to understand and if you look UMS maps in starcraft...
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