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sc2 mothership debate

 
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What roll should the protoiss mothership have??
Capital ship
0%
 0%  [ 0 ]
line breaker
0%
 0%  [ 0 ]
damage and disruption
0%
 0%  [ 0 ]
base destroyer
0%
 0%  [ 0 ]
superweapon
25%
 25%  [ 1 ]
mobile power generator
25%
 25%  [ 1 ]
floating / flying factory
0%
 0%  [ 0 ]
somthing else
0%
 0%  [ 0 ]
dosen't belong in SC2
50%
 50%  [ 2 ]
Total Votes : 4

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gbrad


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Post#1 Posted: 06 Sep 2008 05:49 pm    Post subject: sc2 mothership debate Reply with quote

What roll do you think teh mothership should have?
-capital ship (except the toss have the carrier and warp ray...)
-line breaker (except the sc bw carried did that rather nicely...)
-damage and disruption ( replaces the arbiter)
-base breaker ( carrier and warp ray combo should work just as well though...)
- somthing else (.... i need ideas here people....)
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123lalao


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Post#2 Posted: 17 Mar 2009 06:21 pm    Post subject: Reply with quote

The other two races would need some super unit.
Or a crazy counter for the Mothership.
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NuclearMuffins


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Post#3 Posted: 20 Nov 2009 03:38 pm    Post subject: Reply with quote

I WANT IT TO BE A 1000 DAMAGE OWNER! but it would have to be slow to be fair
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